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Renegade Regime
Living in a cold, night hospitable wasteland would chill even the warmest of hearts, and the Regime is no exception to this. Three-fourths of the year, the territory is covered in thick levels of snow, with temperatures even bundled up twolegs couldn’t stand for long, and little to no prey to be found. For the Regiment, shadows, darkness, and frigid nights are a safe haven, their cold land echoing the same cool stoicism they portray to outsiders. Militant and disciplined, they behave as a well oiled machine, achieving survival even in the frozen and rocky wilds through strict regimens and such fine tuned teamwork one might even think that one cat could read the mind of their fellow soldier.

Being as barren as the surface and tunnels can be, the Regime is no place for the faint of heart. Relaxation in any season besides greenleaf is disparaged, and quick paws or quick minds are a necessity if you wish to have your share of prey each day. Those who do not pull their weight don’t last long here, and cats who dare to challenge the status quo are quickly broken down or find themselves facing the frigid wasteland entirely alone.

ABOUT
Crystalline blue eyes and immaculate white paws. Stern and strong, but with a gentle heart known to only a very few cats who are given such an opportunity. She's was born and raised a faithful soldier of the Regime, her sole goal in life to serve those above her. Perhaps too, faithful, for she gave up the entirety of her youth to her duties, shirking friends and fun to carry out that which she was ordered to, day in and day out, without a moment's hesitations. This gave her great success in life as a respected soldier and terrifying Sentinel, collected and calm, but with a sorry lack of social skills. Until she met Sean. He was the chaos to her discipline, the lightheartedness to her cold demeanor. She brought him down to earth, so she likes to think, and he helped her to loosen up, dragging her into all manner of his crazy schemes. But it wasn't to last. Their son, Kotori, turned on the Regime, drenching the tunnels in the blood of his family and friends, and their daughter Zakiyyah, disappeared soon after, the two cats finding their new homes in the League. Their second litter arrived, only for Shule to disappear, the kits lost soon after, with no traces after even moons of searching. But with hard work, Shule found her way back, only for the world to have changed around her. Her brother, dead, her nephew, commander, and her second litter of kits no longer a part of the Regime. And yet, she still finds herself powering on, utilizing her newfound skills and never ending determination to keep moving forward, even though the ebony feline feels like nothing makes sense anymore.

7/7
LIVES
COMMANDER SHULE EERIE
RPED BY HONEYSTORM
Of slightly bigger built this stocky she cat is made of tougher stuff. A throw away she was left to die out in the harsh world all by herself. Although she has guesses Braelynn couldn't tell you what happened to her parents. She may not remember much but one thing she can recall is someone told her she would be useless and left her to die alone. Lucky for her she was thrown into Renegade Regime territory and tykes that are willing to work hard survive. As if to prove to herself she isn't useless she threw herself at Renegade's mercy and proved herself to be immensely useful. She dedicates her life to those that saw use in hers and follows orders without complaint. After all why should she complain? They could have allowed her to die out there all alone in the world. Instead they gave her a chance to live and she took it by the claws and held on. She lives her life solely for that of the group and nothing more.

2/2LIVES
CHAMAN BRAELYNN KINSLEY
RPED BY ASHESTOASHES
bio

S. SUPERIOR NAME LASTNAME
RPED BY USERNAME
A stunning she-cat with ghostly black smoke tabby fur. Her long coat is a soft grey with black tabby stripes and dark limbs. Her black face has a crooked blaze that slips down to her chest. Her eyes are a vivid sapphire blue with faint silver specks. She has one white paw on her front right leg. Overall she is clearly a Starkfield with her black and white coat with blue eyes. She was born to Ananassa, one of the last cats born in Avalon Everlasting and the daughter of the last president. Symphorosa was born long after the end of AE and grew up in various loner groups with her mother. She learned all her history from her mother and now has fantastical ideas about leaving as equals with a leader who is voted into place, not chosen. Yet she followed her mother to Renegade Regime after the death of her older sister during the birth of her kits. Now living amongst a group with different ideas, she has learned to adapt. In those chances she has allowed herself to express herself and indulge in her own desires. No longer does she have to contain herself for the better of others. Though she has thrown herself into her new job with merciless dedication, often working herself to the bone. At the same time she has her indulgences that now with others around her to pick up the slack she is able to enjoy fully. Symphorosa has her mother’s sharp tongue and a love for a good argument, though she won’t avoid a fight if the need calls for it.

M. SUPERIOR SYMPHOROSA STARKFIELD
RPED BY ATOMHEART
If nothing ever goes right, there's no reason to believe things would change. He was ready to be a throwaway character in a movie, one that is filmed to be sympathetic. Kind, strong in their convictions, maybe a little dumb but charming enough. And then the plot completely destroys them and everything they love. The worst part is there is no redemption, no promise for a happy future. Because it's already too late, because that character is dead, and now the protagonist takes on their burden. But there's no sympathy for that character, cause he was just a device, a ploy to pull at your heartstrings till they break. Tundra is still alive though and doesn't know what to do with his remaining time. His body is covered in pure white fur like a corpse covered in fallen snow. As he gets older, he will slowly start to grey; decay except for his chest, belly, and paws. Which was strange, especially since rigor mortis starts in the head. His hazy green reptilian eye is sunk into his skull, the other completely gone and leaving an empty hole in its wake. Tundra was the runt of his litter, the demon litter, and given the name Maggot by Wintrystar. Bluejay wanted him to be brave, but Tundra's misconstrued view of this ended up with him defying the clan and loosing his eye. With his eye came his defiance, and Maggotkit slowly fell into his role as a servant and a demon. And once he did, the ever staring eyes left him. But his mind still revolved around the things they said, slowly letting himself believe he is what they say he is. That he was a demon, a monster, not fit for society and that it was a mercy he was still alive. Even if he kept searching for a way out, none would show until that fateful gathering when he met his maternal grandfather, Lex, and he took the opportunity to leave Winterclan and go live in the Regime. But his past still haunts him, as he expects death or retribution at the smallest of infractions. As his anxiety over his mother Bluejay increases with each passing day. Tundra can be a little sassy if he's feeling exceptionally brave, but he's mostly a quiet and down to earth tom. While willing to give an ear to any sort of problem, he tends to give his opinion whether it's asked for or not. He's also oddly staunch in his beliefs on free will and anti-leadership for the Regime, but he would never speak up against Shule. He has far too much respect for her. He waits each day to die, only to suddenly become enrolled in learning how to heal. And now that he is learning, the cocktail of confusion and anxiety yet relief and comfort makes him feel like he's about to explode any second.

G. SUPERIOR TUNDRA SILVIUS
RPED BY STRAWBERRYCUPID
(His name is pronounced Seen, not Shawn)

The bloodlust in his eyes always shined brighter than his smile. That was the peculiar thing about him, the devil's gaze reflected against his eyes, but the warmth in his smile that suggested everything would be okay. Never could there be a more chaotically gentle aura than the one he wielded like a weapon. That was his gift, the ability to be dangerous, yet fill you with all the words you never knew you needed to hear. He has an addictive kind of danger that could make near death experiences seem like action packed thrills. He isn't the kind of character to hide in the shadows, but flaunt the scars of his past like glamorous treasures. He's an open book horror story that makes broken look beautiful and despair look powerful. There's a war against himself, like two flickering images, one of light and the other of shadows, but both are losing. He turns his back on the Blind Protector raging wars on the very foundation of the question, what is good? Amber brown fur dominate his God given body, lone silhouettes of willow bark hues trickle down his scarred snout and are speckled along his sepia colored chest. Gold colors caress across the tips of his tail and ears like pressed buttercups. His eyes are an exotic gilded green with a long scar along his right eye gifted to him by his daughter, Adanna. There's a torment to the chaos he wields as though each stroke of wild anarchy he washes over a crowd takes a piece of light out of him, a piece of his foundation. That slowly he's falling apart, pieces missing and yet there had never been a more beautiful severed soul than his. He's a deadly kind of gravity weighing shadows down on shining souls till he corrupts or breaks them in all the ways his soul has splintered, cracked, burst. Don't be fooled by the devil in angel wings, he'll sing sweet melodies while cutting your throat.
[4/7 lives]

O. SUPERIOR SEAN EERIE
RPED BY FAITH
TBA }} GIDGETGAL
BIO

HAVILAH EERIE }} JADIE
Shimmery auburn waves cloak his body, white lightning running up his legs and creeping up the right side of his face, giving him the appearance of a broken china doll. His eyes are an extremely dark exotic green, only the barest gilded layer shimmering over them like a forest blanketed in fairy dust. Havilah is a tall tom with an imposing presence, always a scowl on his face, an edge to his voice. Now, he was never a particularly nice cat, but he used to smile and get along well with select others, specifically his close-knit family. He had it all: Parents anyone would envy, good looks, seemingly limitless potential. And oh, was he proud. Dangerously proud. He, like his father, Kyros, clung to the image of perfection, would even kill for it. Despite being only a kit, Havilah's name was whispered throughout the Regime as one to watch out for, one who would be great. But then... the picture shattered. His entire family was poisoned and only he and a couple of his siblings survived. While Havilah physically recovered, his heart never did. To cope with the loss of his family he killed a precious part of himself which left him incapable of empathizing with others or understanding things he's done wrong. He has no sense of humor, never plays around and keeps all others at an arm's length, including his surviving siblings. He is totally disconnected and although he does well in his duties his social presence is like a storm cloud. Havliah tries in vain to bring back the image of perfection he had in his youth but despite his best efforts he continues to spiral further and further away from it.

XYLINA ‘XIA’ SYLVAINE {{ SHADOW
A she-cat with patches and stripes of silver and grey on a white canvas and cerulean eyes, she is the daughter of Roux Sylvaine, a mercenary who’s heart was stolen by an EarthClan faerie. With a name meaning ‘woodland pixie’ and a nickname meaning ‘glow of the sunrise’, she’s a gentle hearted she-cat who, while noble and exuding grace, can also be a fierce match in both claw and wit.

TBA {{ TBA

SENTINELS
AREI EERIE }} HONEYSTORM
A mostly white she-cat with brown splotches that look more likes she's perpetually dirty than an actual color of her fur, and amber eyes. Bossy wannabe princess.

NAME LASTNAME }} USERNAME
BIO

SPIES
AXIOM STARKFIELD }} ASHESTOASHES
A shorthair black smoke tabby tom with frosty blue eyes. While most of Axiom’s fur is a stormy black, he has a few white patches: An off-center blaze, a splash on his chest and even a few of his toes, all snowy white. He doesn’t have a lot of meat on his bones but still manages to be incredibly cute, what with his boxy face and large, striking eyes. Axiom’s unique looks are thanks to his rare bloodline: His family - the Starkfields - are among the few remaining descendants of Avalon Everlasting, Renegade Regime’s sister group that has been lost to the ages. The unofficial historian of the family, Axiom tries to learn all he can from his mother and Renegade veterans of his bloodline’s history, all the way back to the founding of the two groups if he can. However, he is also deeply interested in other groups’ histories and lore, often disappearing for long spans of time to expand his knowledge base. Axiom loves to tell the stories he’s learned, both fairytales and histories, and finds it a thrill to see the excitement on his audience's faces. He gets really into it and is actually an amazing actor, so much so that most kits in the Regime tend to crowd around him whenever he is near, begging for a performance that he is always keen to give.
PREDATOR

BELLE ROSEMBER }} HONEYSTORM
A silver tabby she-cat with mismatched eyes of ice and midnight blue. She's rather obnoxious, and really, just tends to piss off everyone. Likes starting random fan clubs.
PIRATE

BIAN-AYZARIA EERIE }} HONEYSTORM
Bian is a rather odd cat, although that isn't surprising, considering her upbringing, now is it? But, I get ahead of myself. For as long as she can remember, she hasn't been like most of the Regime. They worked, lived, and breathed the tunnels, whereas she never stayed within them past sundown. Tzofiya Karasi, her relative, guardian? Bian was never all to sure of their relation, if they had any, despite having known the feline since she'd first opened her eyes. Either way, Karasi always ushered her away from the endless tunnels eventually. Sometimes it was long past dark when the tykes around her slept, or only hours after she'd arrived, despite having been in the middle of playing. Some days, even, Tzofiya would leave her wherever their makeshift camp was the night before, and she had some time to herself, where she often found herself collecting odd trinkets, from pretty colored stones to twoleg items. Bian chewed on leaves and twigs, and grass, listened to human music and hummed along to the sound created sculptures from mud, even fiddled with random objects, seeing if she could pull them apart. In the times she was neither on Regime territory, nor alone or asleep, Bian Ayzaria she was with Tzofiya, whom she did much with, from learning the basics of hunting and defense, to climbing swimming, and appreciating both nature and human made objects, as well as prey, in any form. With all this time spent with the exotic older she-cat, Bian naturally picked up the accent she had, to some extent.The way she pronounced words was a bit difficult, and sometimes the others in the Regime didn't seem to understand it. Although they didn't really understand many of the characteristics she displayed, such as her odd hobbies and habits, the way she'd hang upside-down from trees, her disregard for rules, or anything about her, really. As odd as she may be, however, Bian is quite intelligent, if unconventional, mischievous and outspoken, with opinions that she believes are wholly right, whatever others may think. She does not go seeking for the approval of others, nor is she competitive, or very sociable, for that matter. Ayzaria can often be a bit awkward around others, not to mention she prefers to be left to herself, rather than have company. No one can say that Bian isn't interesting. Odd? Yes. Eccentric? Most definitely! But that's not necessarily a bad thing.
PIRATE

BRILLIANCE KANONI }} HONEYSTORM
A siamese she-cat as large as she is full of attitude, with medium thick fur and vibrant blue eyes. Brought to the Regime following them freeing prisoners, she healed from the injuries given to her after her attempt on Bloodystar's life. She doesn't intend to stay long, and thanks to her.. different upbringing, she has no issues whatsoever in challenging authority when and if she sees fit, which can, at times, cause troubles with those cats who've harbored her all this time. Daughter of Skipstep and Littlestar.
PREDATOR

CALEB ROUX }} JETCLAW
One of Crimsonrose's sons, formerly a cat of the league, he left upon his brother Cornelius's return as it became apparent that together the pair would likely lead to their own demises, and Caleb much rather would survive. Better yet he wants to thrive. While wandering the rogue lands he happened across some rogues speaking about the Regime looking for new members, and Caleb figured it best he try his luck there. In the sunlight this black cat takes on a more russet color, hinting at his relation to the large ginger cat that is Crimsonrose, his amber eyes are sharp. This is a tom who wants not only to live but to be great, though he has a bit of a problem with rejection and has a habit of holding grudges. He would never wish to speak to his mother, as far as he's concerned she's dead to him.
PREDATOR

HEDWIG NEEDLETOES }} HONEYSTORM
Nott's mother, goes by Madame Wiggins or Hedgie by those who love her and know her well, doting mother, think excellent baker and a closet genius. A dilute tortoishell with olive green eyes.
PIRATE

ISOLDA NEEDLETOES }} HONEYSTORM
Oldest sister, goes by Isa, littermate to Nottingham and Pip, quite stuck up sometimes, definitely the prettiest. Talks in a fake accent to impress the superiors and make the boys and girls alike swoon. A mostly black she-cat with gray and white in small patches dotting her fur. Think a tortie, but if the ginger was grey/white instead. Eyes seem to change color depending on the light, ranging from hazel to green or blue.
PIRATE

JULES ESCALE }} HONEYSTORM
The Aristocrat, lovable, but the misguided laughing stock of the litter. The most posh... and whiniest of the bunch. Boasting a flair for the dramatic, with a false sense of bravado, and the tendency to get into trouble and blamed for things not his fault, the thick furred auburn-red tom with two black forepaws, one deep coppery eye, and one silver eye, is often the butt of jokes among his more ambitious siblings. Even still, he takes it in stride, and brings a lighthearted flair to the litter. Often wears a bird shaped mask he made himself, modeled after a plague mask he once saw in twolegplace.
PIRATE

LEX SILVIUS }} HONEYSTORM
A large silver tom with intricate black tabby lines woven into his pelt. His neck is maned in brilliant white, and his eyes stand out, mismatched yellow-gold and orange-amber against the cooler tones of his fur.
PREDATOR

LOELIA VELLICORPSE }} FAITH
During her birth there were complications, at the time Loelia hadn’t developed properly in the womb, she was far more premature than the rest of her siblings. Upon being born she had a hard road to recovery ahead. She was paralyzed entirely and it was Xuxa and her fathers call on whether they should continue to support her. She was nameless at the time, her skin tone was all wrong, and as time progressed she only grew worse, her fur wasn’t growing in and while other kits developed she did not. Her mother Xuxa wanted to take her off of support from the guiders and let her go easy feeling this was no way to live paralyzed staring up at tunnel ceilings all her life. But her father believed in her and her recovery and stayed with her. Loelia matured, but her joints are stiff to the point that she can only walk short distances before her back legs give out and she must drag them behind her. Wishing for something more she met Shaman Creek, a handsome Primal Instinct tom. Falling for him hard she surprisingly managed to leave home and join the league when she was five moons. All in an attempt to leave the Regime so she wouldn't be forced to work as a guider. Thanks to Creek and his dad Funk E'tan she was regularly given a purpose, helping out around the Shaman's den while also training with Elyon the assassin. Later Creek and her were relocated to DayClan by Funk E'tans orders. There she continued training, but her legs remained paralyzed. Creek managed to create braces for her legs that connected to her other legs like marionettes so when her front legs walked the back would shadow the movements. Using her core muscles she would be able to move irregularly too so long as she could rely on her core muscles. When the Regime set up camp underneath DayClan Loelia realized it was time for her to return to them now that she was the capable independnet warrior she always wanted to be for them.
PREDATOR

LUCA VELLICORPSE }} STRAWBERRYCUPID
His mind is more machine than brain, calculating and quick to extract emotion from the equation. Like his parents he’s set on what is best for the greater number of people and not the individual, yet is a hypocrite and is not afraid to look out for himself should the need arise. However typically he is outwardly selfless helping those in need and very obedient to his father. He is the first to growl at strangers and the last to trust any new outsiders. He’s a prodigy at hunting, and looks to be more like a large cat chasing prey than anything close to a domesticated breed when out in the field. Luca is quick to keep his siblings in line and while he is a scout his slick muscles make it easy to keep anyone in line. When he’s angry he’s not afraid to pin a cat down and bite until he feels they’ve given in. Most of his siblings tend to not mess with him. Like his parents he hopes to find a mate, not for the sake of love, but to continue reproducing for the Regime to stay alive. He doesn’t like the idea of taking an outsider as a mate, but given the Regime’s close family ties he’s not against finding or capturing his own wife.
PREDATOR

MIRACLE EERIE }} HONEYSTORM
The last surviving child of Adanna, as well as the last surviving grandchild of Sean and Kenya. Kind, caring, but in some ways poisoned from her time in the League. Leaving for vengeance, and returning seasons later with an attitude she never really wanted. Far more aggressive than days past, Miracle spends her time in the Regime now with her mate Blue, trying to unwind herself from the dark ideals instilled in her to survive her time in Primal Instinct. Ex-Chaman of the Regime.
PREDATOR

NOTTINGHAM NEEDLETOES }} SIMPLYLIGHT
With a name like Nottingham, it’s not surprising that she is the most odd one out of all the oddballs in the Needletoes family. Her mother and father, Sylvester and Hedwig, thought she was a tom when she was born and had already named her before they figured out otherwise. Nottingham, or affectionately known as Nott (or tunnel goblin), is a raggedy drifter of a cat. She's a scoundrel and doesn't put up with anything. Pirate-y and free-spirited, but also often to herself. She secretly looks up to her brother, Pip, and would do anything for him. Her attitude is indifferent and sometimes selfish, which drives her sister, Isolda, crazy. With constantly dirty black fur, a small stature, and large ears, it didn’t take long for the nickname “Tunnel Goblin” to come about. Honestly, she doesn’t mind it. It helps her avoiding conversation. This was the plan until Shule decided Nott had “potential” and made her scout superior. She wanted to deny the offer but suddenly the thought of making a whole bunch of cats do her dirty work sounded nice. But ugh, if she didn’t have to care for them in the process. Turns out she really does have a heart and has some sort of odd loyalty to her group mates. Therefore, she makes a decent superior and there are several that have come to admire her hunting, tracking, and thieving skills. Even though she’s short and skinny, many have come to respect her and she almost has a little group of bodyguards. This aids in her other side missions of finding and stealing all the treasures of the world…
PIRATE

NUELLE SOULAINE }} FLURRYOFSTARS
A white tom with chocolate splatters down his back and large, pale blue eyes. Born a member of the Soulaine family, Nuelle was raised from a young age to dislike those of the Hearte, Damaris, and Eerie bloodlines, as well as Shule and Sean. While he has always shared his family’s view that the Regime runs on nepotism, he’s also equally disturbed by the Soulaine’s hypocrisy on the matter and makes a point of treating his relatives the same as he would any other cat. Despite being raised by his older siblings, Nuelle has always felt distant from them, and the competitiveness forced upon him by his littermates has made it all the easier to feel emotionally uninvolved with the whole lot. Perhaps this is just how he is with everyone. Long and lean, Nuelle has the practical body of a scout and uses it to his advantage. Although, he’s been known to hoard most of his prey for himself as he is almost always hungry. Regardless of his gluttony, the tom never seems to gain any weight; however, he does try to limit himself on occasion. To stave off the cravings, Nuelle chews on the stems of flowers and blades of grass to the point where there’s always something in his mouth. This quirk paired with his social awkwardness, bluntness, and indifference makes him somewhat difficult to befriend. He’s extremely loyal to the friends he does gain though. Nuelle, like his family, is very intellectual and inquisitive. He’s also very organized and good at planning ahead, but fickle, which ends with his plans changing often or even last minute.
PIRATE

PETRICHOR STARKFIELD }} HONEYSTORM
A longhaired black tom with odd eyes in blue and yellow. The older brother, he takes his responsibilities very seriously. Sometimes it seems like he does not know how to have fun. Yet if he gets let loose around kits, he turns into a giant good ball, though he tries to not let others see this side.
PREDATOR

PIP NEEDLETOES }} ATOMHEART
Somehow this odd little tom is the sanest member of his family. Pip Needletoes has a large family with several siblings who are all just a little off in their own special way. He prefers to stay in the background, observing rather than playing a part in the Regime. So he learns a lot, not only about his fellow group mates but also about the world. Pip would love to travel the world and learn all he can about the other groups, unfortunately he is too afraid to leave his home for that long. He still disappears for a day here or there and never tells anyone where he is going. Which isn’t much of a problem as no one other than his family ever seeks him out. A slim and a bit short, his fur is mostly white that ends up covered in dust more often than not. A few black spots color his coat, one on his muzzle, another like a hat, and the last on his back that melts onto his tail. His eyes are a compelling shade of gold that begs one to look deeper at them. Yet it’s hard to look at Pip for to long as he is an expert at blending in and disappearing from view.
PIRATE

PRIMUS ESCALE }} ASHESTOASHES
A slender pitch-black tom with long, fluffy fur and striking golden eyes Primus has been through hell in back. His family had been a mess from the start with parents that would be at each others throat's constantly. Growing up in an environment like this isn't good for developing minds that could easily be imitated. Considering what he endured Primus came out to be a pretty okay cat with only minor baggage to him. Personality wise he is smart, obedient to a fault, and surprisingly rather upbeat however the damage was done and his heart was scarred. Seeing how his parents were at raising kits the tom never wants to have children of his own nor does he really want a mate. It would take a lot to convince him to love another but he outright refuses to bear children as to never be responsible for damaging others like he had been damage. Primus loves his brothers very much and would do a lot for them if asked to.
PREDATOR

ROTTENFANG SILVIUS }} FAITH
Rottenfang is a lot like his father Snakefang, he has a sly attitude, but is capable of being playful, while also being reserved as any WinterClan can be. If it wasn’t for his mother's blood he would have led a perfectly normal WinterClan life. Rottenfang has a sarcastic attitude that gained him plenty of beatings in the mountain clan. Abused by his step parents Dottymask and Silverfury he was constantly humiliated and punished not just by them, but by the entire clan from Wintrystar's orders. He was named Rottenfang as an insult to his father's name, Snakefang. Rottenfang grew up being called a demon, incapable of love or being loved. Soon enough that was what he became, kidnapping his step mothers kits and murdering his step father. While Rottenfang is an average sized cat, due to his malnutrition growing up he has a very kit like appearance and a more childish voice. Rottenfang has grey fur with black patterns along the right side of his face, legs, and tail that move across his pelt like dark lightning striking a tabby pattern. The left side of his face is white as well as his chin, chest, and underbelly. He has dull amber reptilian eyes and long fangs. It's very easy to see that he was abused by the deep scars that rake his scrawny body. Despite not having any warrior training he has found his place in the Regime, as all he ever did was hunt from dawn to midnight, eating only scraps. In the Regime he can hunt for prolonged periods of time, no matter the weather, and survive on barely any food at all.
PREDATOR

SCOUT SWIFTIUS }} WOOF
What came first: SwiftClan's scouts or Swiftscout? ...Wait, this isn't SwiftClan...is it?
PIRATE

SEPTIMUS ESCALE }} SHADOW
A short-haired dark grey tom with a white collar of fur around his neck and deep blue eyes. A son of Diana, Commander Shule’s niece, and a tom, Hurricane, their tumultuous and at times incredibly toxic relationship shaped his viewpoint on romance and connection from a young age. An at times arrogant and condescending tom, his behavior toward outsiders is due to the treatment he receives by his brothers and parents – or, more accurately, the lack thereof. Septimus, as the youngest of his small litter, is often forgotten, forcing him to resort to gaining attention – even by activating negative circumstances – to satisfy his need for companionship.
PREDATOR

SLOANE FROST }} FAITH
She is a first generation Regime cat, her mother fell in love with a Regime cat and moved in giving birth to her and her sister. However her sister and mother had gone missing when she was just a cadet, without any family she leaned more on the Regime for support. Later she fell in love with a Regime tom and both were set on providing as many kits as possible to the Regime. Sloane is an excellent scout, but not because of her strategy, but her ability to befriend animals and kill them. Her mother had passed this talent onto her, a family gift that no cat, even when taught seemed to be able to mimic. Sloane is very much the unobtainable good girl that drives every crazy because no one can be that perfect. She comes off as the perfect scout, Regime cat, mate material, everything. By some she may even be viewed as a hero, always willing to go out into a bleak day and return back with prey to those who needed it most.
PREDATOR

UNDERTOW VELLICORPSE }} JETCLAW
A former rogue who had joined WaterClan before the flood destroyed it. He is seemingly calm and quiet but always calculating. Never seeking to make waves in the group. but instead moving with them. Ready to do whatever it takes to keep himself a float, even if it means dragging down someone who might not be expecting the current they create from the waves they make. He's a pure black tom with a sleek coat and blue eyes. He has a nicked ears and scars around his neck. Where he got them no one knows. He's a survivor, and he never forgets.
PIRATE

VALERAY VELLICORPSE }} HONEYSTORM
He was destined to be a scout the moment he was born, it was his mother's dying request to force him into a rank he had no desire to be in. Valeray knows he was born less out of love and more to be another soldier in the field or nurse tending to those in need. Because of this Valeray is often bitter about his future, that it’s all predetermined and get on board and learn your place. He’s remarkably tall in height with a greyhound skinny physique. His fur is blue grey with violet eyes giving him a unique appeal. He’s very resentful towards any rank because of the lack of control he feels throughout his life. From this he typically won’t come back with prey or will secretly take naps during hunts. Given his stubborn attitude few punishments or guilt trips ever work to get him to shape up. He’s very lazy and is typically found sleeping somewhere that he feels no one will find him or in odd places. Valeray like Amarine is very inventive, he might be lazy, but he would work for hours on end with no sleep to invent a way for him to do nothing. He typically hunts with bait, luring prey into traps and then gets to sleep the rest of the day having done his work. Valeray doesn’t get along with anyone who tries to tell him what to do and isn’t afraid of the idea of being imprisoned so he can sleep and eat all day without being bothered by any cats.
PIRATE

WY SWIFTRIVER }} CLEAVER
It took Wy a long time to find his place in life. He knew from the start he wanted to be an inventor: he always had a keen eye like his older sister Thunderstorm, and a sharp mind to go with it. His mind wasn't centered around memorization, but exploration: he comes up with creative solutions to problems and can rotate and bend his mental images to perform complex calculations he isn't distinctly aware of. When he looks at a rock, he tilts his head back and forth to gauge the height and analyze the composition before he jumps: is it a loose, sandy cliff that will crumble away beneath his paws, or is it solid stone that will hold his weight but offend his claws when they strike against it? He isn't consciously aware of the choices he's making, not after following his instincts for so long, and he's learned to follow his compulsions wherever they may lead. Occasionally, that's straight into trouble. When his brother was chosen as the inept, uncaring deputy, he wanted to support Chim, but he felt his family was just enabling his poor behavior. When the leader's mate came along, asking for support and gently suggesting they replace their deputy, Wyverndelirium thought he was making the right choice in joining with it. It led to a brief stint of deputyship for Wy… that ended in tragedy when he realized too late that he couldn't circumvent his new leader's evil, and was just falling down with him. After that mistake, he was lost, and he never really found himself again until he visited the Regime and found an old rogue friend, Undertow, had adapted to a new life there. After a near-death experience he made the brave choice to leave home once again and try again to find himself. Wy is an inventor that doesn't believe in the permanence of the world around him: it's made to be sculpted by his paws into something new and unique, just as they all leave their marks on the world, subtle as they may be. Even his mistakes eventually pay off, for him or for his family. When he was younger, watching his family fall in love, he often wondered if it would ever happen to him; he was intrigued by the idea, though he didn't feel necessarily compelled to follow it through. Wy didn't have time for romance, and other than a brief fling across borders with a friend, he hasn't found anyone to settle with. He isn't as handsome as his family - not sharp and watchful and dangerous like Chim, not sleek and rougish like Landon, not lithe and graceful like Swangrace - and once he thought that might be the reason for his failing love life, but he wonders if that isn't too conceited on his part. Surely some cats are capable of looking past his imperfections? Rounded and scruffy with golden-brown fur and pale green eyes, Wy is of average height with a medium-length coat that was once sleek from his fish diet. Now it's free and fuzzy, obscuring some of the unseemly scars under his fur. The deep bite marks on his throat aren't as easily hidden, the fur is bleached and stiff and the short hairs bend away form the marks like they're toxic, but he survived the wound and he isn't ashamed of it. Nor is he ashamed of the faint hazy covering over his left eye; his eye had always been faded and unfocused, and if affects his eyesight, he's never known any differently to realize it. There's a quiet, simple charm to his unassuming appearance, and perhaps if he put his mind to it, he could find someone else to love. He's still calculating if a mate is worth the investment.
PIRATE

CADET CAINE WIES }} BIYUU
Caine has a sly way about him, and a dry, deadpan voice to go along with it. He's not exactly handsome by most cat standards, but makes up for it in honesty and wit. He doesn't tell a lie, though this can often backfire or creep others out as this also means he will describe in disturbing detail the horrific things he would do to hurt his enemies without a second thought. He isn't much of a fighter though, and relies more on his ability to exploit the weaknesses of those around him for his own gain, all while technically keeping to truth.
PIRATE

CADET ISADOR STARKFIELD }} CLEAVER
Unassuming at first glance, the only part of his midnight-and-white coat that sticks out is his brilliant blue gaze, haint at the edges creeping in toward cerulean. His fur is long, not quite long enough to hide his sensational fleshy shape, though he carries the extra weight with a distinguished pride. You won't catch Isador taking extra prey - he sneaks it in the middle of the night, ashamed of his natural hunger and instincts. Many cats take one look at him and see he's only the assistant to the crimes of his more outspoken siblings, but Isador is more than capable of executing his own schedules, he just needs more time to do it. He's a quiet strategist and he takes note of other cats' strengths to take advantage of. Need an escape from the tunnel you're blocked within? Isador probably found the secret exit a few moons ago and wandered the full length of the auxiliary tunnels. Wondering who should accompany you on your hunting trip? Isador raised half of the clan - he knows which cats are best at stepping softly upon the snow. He's a planner first and foremost, and he prefers to supply details to everyone else's schemes instead of coming up with his own. His family can be the creative types, he'll just make them practical. Indeed, his planning makes him an excellent strategist and leader, though he would deny it endlessly. Polite and clipped, there's a strange distance to Isador, like there's always something else on his mind, something on the tip of his tongue he's tempted to say before he changes his mind. He doesn't like to share his feelings or take any of the attention onto himself. He denies vehemently his own important or usefulness if it means avoiding a crowd. Too much pressure, too many sets of eyes on him, and he cracks. As much as he hates being in the forefront, he isn't a bad leader at all: his caring, observant nature makes him a compelling and charismatic leader, if only he knew how to voice his thoughts sooner instead of mulling over his exact phrasing and searching for the right vocal beats to influence his listener. He isn't intentionally manipulative, just using the tricks he's picked up from others, but sometimes the line blurs. That's why he needs his family to keep him straight and protect him from cats that might put his abilities toward harming his group instead of teaching them all how to be safe. His grandmother is Ananassa Starkfield, related to the founders of Avalon Everlasting (Abana and Tarak) through Ctyo Starkfield. His littermates are Nerissa, Leland, and Vaska.
TBA

CADET NERISSA STARKFIELD }} RACER
A shorthair black and white she-cat with blue eyes - A little spitfire, loves to question everything. She adores her family and will listen to them, but has a hard time with other figures of authority. Seeks out challenges/danger for the thrill of it.
TBA

CADET SEASIDE EERIE }} ASHESTOASHES
A dark grey tabby she-cat with striking amber eyes. The only she-cat of the litter and the youngest too. But she absolutely hates being coddled. If Huntleigh tries to shield her eyes from something, she is the one who will pry on his paws the hardest. Definitely inherited Huntleigh's rebellious streak, and ends up getting the same kind of lectures he got as a kit. But they rarely deter her. She has all the self confidence in the world, and doesn't let Sierra's games get under her skin. Her vice is that she's too bull-headed. The kind to run into danger just because someone told her not to. She lives off spiting someone else but will take full responsibilities for her actions
TBA

CADET SIERRA EERIE }} HONEYSTORM
A black and white tom with pale green eyes. Ever easy going, his constant good mood is like a mountain. Immovable. He's constant smiles and socializing. Sierra tends to be the shield Songbird hides behind, the one who can handle the pressure that Sunshine can't, and even the one who is the most successful at wrangling Seaside back. An emotional pillar of his family. But he keeps all his own troubles to himself, believing his siblings are almost like glass. That they would shatter at the mere mention of something ailing him. Sierra does it with everyone, not just his family. If it bugs him, he tends to ignore it until it goes away. Comes up with a huge manner of games and riddles to entertain himself.
TBA

CADET SUNSHINE EERIE }} UNIQCRIM
Sunshine tries to be so many things at once. He tries to live up to his name, to expectations, to his responsibilities as the eldest in his litter. But, sometimes, he just wants to sit and stare at the clouds as if they are telling him some deep, important message. Then he remembers he has so much he needs to do. Make accomplishments, be recognized, keep things in line… The more he focuses on these, however, the more he caves to the stress and wants to run away from it all. He knows in order to achieve what he needs to achieve he should not become so easily distracted so he tries to be very serious and stern but it is hard to keep up such a facade without it breaking from time to time.
TBA

CADET TOPAZ MONESI }} ASHESTOASHES
A light calico she-cat with green eyes Topaz is truly a beautiful she cat. Topaz laughs constantly as she speaks, always giggling and smiling away with a bell like voice. It's a surprise to find that she is deaf in one ear, but that doesn't stop her from her ambitions or doing what she desires. Instead she has become rather cunning and manipulative to get what she wants. willing to take any job that gets her to where she needs to be. Not a very popular cat but who cares? It's not like Monesi is a popular family anyway.
PIRATE

CADET VAS'KA STARKFIELD }} SHADOW
A white and black tom with cold, calculating blue eyes and a stoic personality, he vastly appreciates intelligence over any other value or trait. Believing words carry an immeasurable power, he only shares his thoughts when he believes they are necessary in a situation, whether that's encountering a hypothetical or literal fork on the road or when those around him are incapable of choosing a collective road.
TBA

SCOUTS
ALESE SOULAINE }} ASHESTOASHES
Loyal to the Renegade Regime but not loyal to some of the families this cinnamon and white tabby tom does what he does for his family. Dark marigold eyes show a rather mature calming side to Alese but that doesn't mean he isn't cunning or innocent. He has climbed the ladder and crushed cats underneath his paws to get where he is now. He pushed through the blood, sweat, and dirt to be here and still craves for more and better things. He wants more. To be more for his siblings and to help push them through success as to not be lazy like some of the others in this group. He only wishes to help support his family with the endeavors he goes through.
MINER

ANANASSA STARKFIELD }} ATOMHEART
The last remaining piece of an empire, Ananassa is perhaps the only living cat left from Avalon Everlasting. She was born to the last president Cyto Starkfield and an anonymous mother who deserted her. The leaves her carrying on a powerful bloodline, that of Abana and Tarak. The founder of Avalon Everlasting and her brother the first leader of Renegade Regime and the blind protector. Avalon was in its final days when she grew up there, believing in the democratic ideals that were the cornerstone of the group. Yet when Avalon crumbled and merged for a short period with Renegade Regime to form the Republic, she deserted the group. It was no longer what she had hoped for, it became a controlling upper class that lorded over the Regime cats. Ananassa set off to either regroup other AE cats or create her own group, she was not quite sure. Of course she was young and barely able to survive herself. So she spent several years with different loner and rogue groups. Most ended in failure, leaving her to find others. Eventually she found a mate, Larken, and had a single kit, Zenia. From there her life finally turned in the right direction. She had another litter and finally had grandkits. Unfortunately her eldest daughter died giving birth. That left her with the devastating choice to find help to keep the kits alive. So she made her way to the only group she knew that still existed. Now she moves around the tunnels, a ghost of a long past group and yet holding stronger ties to the Regime than perhaps anyone else. Her coat is a trademark of Starkfield members, black and white. Her long fur is smoke black with faint tabby stripes. White masks her face and neck with matching white hind paws. Pale icy blue eyes seem almost haunting when paired with her soft, melodic voice. She is a powerful force to be reckoned with sharp tongue and a love for a good fight.
TRAPPER

CROSSZERIA 'CROSS' DIAVOL }} SHADOW
A black tom with haunting red eyes, he is the son of Zodiac, a merciless mafia leader of the group Genesis in the city and a feline with quite a bit of history to back his name. Though he may appear to be an intimidating force who radiates darkness like the most resentful of demons, there’s a kaleidoscope of a personality hidden within, cracks only shown to those willing to play the long game.
MINER

DEIMOS ROUX }} JETCLAW
A bully through and through. With the loss of his mother, Deimos didn't turn to looking for a mentor or cat to fill the role. Instead he went to offload his pain on others. This black and white tom is chaotic and loves manipulating cats into conflict. He was thrilled when he was able to spook his brother Caleb into fleeing from the league for greener pastures. And intended to hunt him down and drag him back to the league in hopes of endearing himself to Elyon who has now become a proxy. Unfortunately, that backfired as the regime wasn't too happy about letting an interloper escape with their secrets. Deimos likes living so though he growls and hisses at everyone he takes great pleasure in offloading his misery at being stuck down under, for now. But he keeps it just under wraps enough, because eventually they'll take their eyes off him and Caleb, and he can drag his brother back for the just reward he's owed.
MINER

HARLOW WHITTHORN }} FAITH
Harlow fell into debt to the Regime after she was discovered stealing prey from them, not knowing the land belonged to anyone. She was placed into bootcamp very young and worked to the bone until giving in to become a member. From there she was inspected, deciding that due to her muscular build she would be fit for miner work as a mercenary. She’s often working long shifts everyday, constantly doing hard labor. Harlow dreams to escape from it all, which is when she turns the tables. Instead she begins to play games with Regime cats, when they lose they owe her. The more they bet the more they lose and owe her. Soon enough everyone’s in debt to her one way or another. Her favorite bet is off of lives or limbs, people can lose their paws, claws, toes, tails, ears, tongue, or eyes to her. Other times she’ll take people’s kits after they lose as a way to ensure that they’ll pay her back and stay in her good favor. If they don’t have kids she’s not above talking up the origin superior so he can find them a suitable mate to marry and hopefully have kits with to give one to her. Now Harlow’s in it for the long haul, no longer interested in the idea of escaping her debt when she’s enjoying the thrill of the game. Harlow is extraordinarily composed even in the face of danger, often having a strange unearned, serene calmness about her. There’s a certain unexpected elegance to Harlow, as well as a down to earth nature that makes others feel disarmed, more comfortable than they expected around her.
MINER

HUNTLEIGH EERIE }} STRAWBERRYCUPID
Like father, like son; they say. If his father had kept his destiny of becoming a main character, maybe Huntleigh wouldn't have turned out the way he had. That destiny was passed down to him, and his paws are just as shaky as Dusky's. His fur is an ocean of shadows that drape across his body like long veils of silk. Along the side of his turquoise eye is a crescent moon marking, peeking out from his dark fur like the moon in the night. The marking is identical to his father Duskslayer. He has a single white right paw that looks as though his paw was dipped into the lunar moon itself. And if he told you that, you'd be inclined to believe him. He carries himself with a shocking amount of confidence and apathy, where he could tell you the sky was falling with such seriousness; you'll need to do a doube take. The undisputed cool kid of his litter, his sense of self inflated. Huntleigh is always looking for the next big thing, the coolest things to do, and tends to have a foul mouth so he looks cooler. Dreaming of being the outlier, he doesn't conform to the Regime as well as others. But it's never really his fault. It's theirs. Huntleigh will take pity on them and, much like Duskslayer, adopt a new persona that fits in. Cause he's simply a bit too big for the world of the Regime, and he may as well do one nice thing for you. That's the kind of guy he is. His other persona is more nervous, quiet, and rule conforming than his usual act. Whether he'll be able to keep his cool when the rubber hits the road or he's all smoke and mirrors will soon be unveiled.
MINER

NOCEUR VELLICORPSE }} HONEYSTORM
He was always known as a party animal. From tyke on, he wanted excitement and revelry, always drunk on the buzzing atmosphere and wild nights that parties brought. At all hours of the day or night, he could be found in a state of celebration, even over the most mundane aspects of life, such as seeing a beetle or it being minutes past dusk. The young tom was always awake and ready to have fun, but what most didn't notice, or chalked up to kit-like energy and stubbornness, were the sleepless nights the tom suffered through. It wasn't that he didn't want to sleep, but that he couldn't, and the sleep deprivation left him on edge, riding on the adrenaline rush of his antics but losing touch with reality as the days dragged on, though ultimately he was able to find real rest within a week, and the cycle reset. The hallucinations started gradually, at first just flickers of shadows, tricks of the light that rarely appeared and were easily remedied when sleep came. And then San died. His mother, killed by Kotori, for what? A twisted ideal that ultimately backfired. Since then, the nightmares have driven him to avoid sleep. The waking up in a cold sweat, screaming, his mother's body and her killer in front of him. There was only so much a tyke could take, and the insomnia became a blessing, the price well worth the alternative. Going days without sleep at a time, he's still a reveler, his parties heightened and dangerous, bloody and adrenaline inducing. Always on the edge, he is volatile and violent, always about to snap, losing his mind behind the cheerful mask and celebrations. Soon, the hallucinations returned, in full force, except this time, they were of his mother.At first, it was just her, as if she were live again. But it wasn't long before the visions started to degrade, turning more twisted and violent as time went on.This, combined with the already present insomnia, has made him a dangerous, erratic creature, one who should be watched at every opportunity. When the desire to sleep is particularly strong he's at his worst, sparking the most violent and crazy parties in an effort to stay awake. But how long can it last before he snaps entirely? His paws are silky black with winding lines like tendrils of shadow creeping up his legs and fading into medium length gray toned fur, wisps of black smoke creating intricate patterns along his tail. His mismatched eyes of deep copper and blind amethyst are thickly outlined in black, the color bleeding down and fading to a soft auburn like tears on his cheeks. Behind his father's city accent is a monster, and it's questionable if the boy who once resided there still remains. Son of Mercenary Slite and former Chaman San. Brother to Alastor, Gardenia, Umbry, Soigne, Xuxa, Inteus, Vespera, Alabaster, Magena, and Draconis of the Regime, and Flyingcolors, Soaringdawn, and Whisperingraven of DayClan.
MINER

SAPPHIRA VELLICORPSE }} JADIE
Sapphira is an elegant mix of her parent's best qualities resulting in the genetic perfection that she is. Her fur is a blur of silver and white intertwining tabby stripes with black and blue gray marbling. Her eyes are such a light grey that they appear diamond white in the tunnels. This she-cat's fox-figured body gives her a lethal seductive advantage over any cat's heart she wishes to prey upon. While she has a good heart, she isn't above manipulating others to get her way; it's just too easy for her. A wink, a grin, a tap on the shoulder. She shines bright and knows it. That being said, she isn't without a conscience, and does feel regret when being anything less than honest. In her youth, Sapphira had desires to grow up and be a raiser; however her athletic skills, naturally muscle toned body and sharp wit made many Regime members compliment her on being a future mercenary. She knows she was born purely to be another useful soldier for the Regime and that she would be letting down her late mother by not fulfilling what she was meant to do. So, she put her sense of duty over her own desires and agreed to be a mercenary on the frontlines. Sapphira’s an excellent fighter, but her heart isn’t into the role. She is a caring person and doesn’t enjoy the military strictness of being another cog in the machine. She wants to care for young kits, but due to her innate combat skills she’s locked in place as a mercenary. Few would guess this about Sapphira, though; she has confidence, good sense and a very beautiful head on her shoulders. She's the type of cat others can't help but envy, and she doesn't want that to ever change.
MINER

SHAE ESCALE }} STARK RAVING MAD
Being the spitting image of her father, Commander Mars It's only fitting that she would be a total daddy's girl. All she wants in this life is to live her best life, and of course make her father proud. Everything she does is to live up to his legacy while remaining her own person. Never one to crack under pressure, and not one to be crushed by the weight of expectation. There's no angst or struggle to find herself in this world. She knows exactly who she is. From a young age she knew she wanted to be the best spy the regime has ever seen and won't rest until until she has earned her title. She is silly and goofy and isn't afraid to be the comedic relief in tense situations. Selfless when she can manage it. She isn't afraid of showing weakness by being herself, however, she is no fool. She knows trust has to be earned but, you have be willing to give trust to get it. She is an open book to those who choose to read her pages. Nothing that she says is ever a lie. Nasty habit lying, she believes telling the truth is far simpler than getting caught in a web of lies and she isn't exactly fond of spiders. Of course there's two side of every coin and Shae is no exception to this. while she is sweet and caring she can also be quite mean, and sometimes even cold but, only when she's pushed far enough. She strives to be someone she can be proud of when she look at her reflection, and someone she can live with at the end of the day when she curls up in her nest at the end of the day.
MINER

MERCENARIES
APOLLO ESCALE }} HONEYSTORM
Inquisitive eyes, pale green, soft, kind, sparkling with happiness and knowledge. Mostly white fur patched with the occasional ebony, paws stained the same shade as the herbs that surround him each day. This tom is small, easily overlooked due to his size, indistinguishable from the average cadet in appearance. Depending on whom he's dealing with his personality seems to change. With tykes, he's curious and playful, to Cadets, soft spoken and kind, and those who're fully grown know his wisdom and determination. Focused to a fault, he'll lose himself in his work, staying up until all hours of the night, blind to the happenings outside the Garden, even those involving his own family. He's not a workaholic however, like his aunt is, he merely loves his job, and will gladly join in conversation or make plans with others when he can. The son of Slawn and Jasmine, he has three siblings, Venus, Diana, and Mars, and tries to visit them often. While he may be the smallest of his siblings, despite being the oldest, he is by no means underwhelming.
FARMER

HOURGLASS DEALSPAWN }} ASHESTOASHES
Son of Deal & Timerous. A feminine looking white tom with calico point markings on his face. His siblings are Sundial, Century, and Millennium. He usually keeps to himself, but loves his family dearly. He enjoys helping others, and, much like his father, has a peculiar obsession with time.
FARMER

LARUS ESCALE }} HONEYSTORM
More. More. MORE. Whether it be romances, friends, items, or food, he can never get enough. Everything ought to be his, and he hordes things to him like a Dragon and it's treasure. Unfortunately for him, that day where everything in his sights is his may never come, for he's inherited the disease of his grandmother, Jasmine, making the brown tabby Turkish Angora with a white tailtip sick on a regular basis, and weaker than those around him. Perhaps that's what's contributed to his gluttonous attitude. If he can eat more, he can get bigger and better. If he has more friends, and romances, and things now.... then maybe that will make up for all the time's he's stuck in the Garden, away from the world. In truth, the green eyed tom is terrified. Terrified of death, of being alone, of losing everything he has and wants because of this stupid, stupid sickness. So he keeps it all close while his heart is squirreled away deep within, refusing to let down his walls so that it doesn't hurt so much when he eventually dies. Son of Limavady and Venus.
FORAGER

PSYCHE SOULAINE }} ATOMHEART
A ghostly presence with a voice that lulls one into submission. Psyche always seems to be moving in and out of frame, never quite clear enough to get a good look at her. A bit of an enigma to those outside her family and even her family is not always seeing the true Psyche. She is a mad scientist mixed with a gifted orator, not only able to put her plans into action but get others behind her ideas as well. It helps that she is a stunning she-cat with unmistakably good looks. Her silky coat is pure white even in the dirt filled tunnels, with longer fur in just the right places to give her a feminine appearance. Her eyes are truly something different though, they are those of an albino with the red pupils. In lower light they look violet. In daylight they are a stunning crystalline bl, as pale as a clear sky. Psyche simply cannot be confused with any other cat and it would do one well to not make mistakes. She was born outside the Regime though she grew up mostly inside of it. She and her three other litter mates, Zo, Alese, and Kaci, basically raised their younger siblings, Nuelle, Elvira, Breya after their parents died. Psyche is perhaps the most level headed of her siblings, the least likely to rush into anything or act impulsively. Yet she is also the last that one would turn to in search of emotional support, though she is great at getting her siblings out of trouble. Psyche keeps her own hopes and dreams close to her chest, she does not even tell her litter mates of her goals. This tricky albino has big ambitions hidden deep inside and only time will tell where she ends up.
FORAGER

CADET BRINE VELLICORPSE }} HONEYSTORM
Take something precious and pretty, add in some pity, and you've got a clear picture of Brine. The son of Gardenia and Undertow, and the runt of his siblings, he was mostly shielded from the horrors the world has to offer and remained oblivious to them for much of his upbringing. It made him invincible-- or so he likes to think. His parents' love acts like armor, impenetrable to piteous glances at his small stature or calico fur, and he's always hurried out of earshot before someone can mention his one clouded eye. His good eye is a beautiful pale green, like a dew drop reflecting new birth in spring, and against the ebony, ivory, and bursts of tabbied gold across his body, it stands out loud and proud. The world is accepted at face value; without anything else to compare his experiences to, he's grown arrogant and snarky, a self-proclaimed prince. But whether he's fit to grow in a king depends on which is stronger: His will to press forward or the world's cruelty to his handicap.
TBA



GUIDERS
VETERAN ADNET DAMARIS }} ATOMHEART
He looks positively ancient, a short, somewhat stocky looking body with wild fur and gnarled whiskers. His long fur is nearly all black with white tuxedo markings. Though his white markings are uneven on his front legs with his left leg only have white on the paw while the right goes up to his elbow. The white goes up to his muzzle stopping just under his nose white a splash of black drips down his chin. It looked like a mustache or perhaps a goatee of sorts, depending on how you look at it. Regardless it gives him a dignified air. His flat face is offset by large coppery orange eyes that don’t miss a single thing. Adnet was born outside the Regime to abandoned kittypets, he is a full blooded Persian after all. Yet he joined when he was cadet age, not wanting to live the life of desperation anymore. It was then that he realized he had a knack for healing and helping others. He resigned himself to being devoted to only the Regime, not having caught the eye of any other cat. Yet fate would have that he did one day find a beautiful she-cat and they quickly became besotted with each other. Eventually they found themselves expecting, though there were concerns since both of them were close to retirement. His mate and mother of his children died bringing them into the world. Adnet was left with a daughter, Bifrost, and a son, Dagan, to raise alone. He relied heavily on the raisers not knowing how to raise kits himself. It was then that he came into contact with Trevet, a raiser who himself was soon to retire. The two slowly became enamoured with each other and became mates to the horror of Trevet’s family. Adnet is not discouraged though as he still tries to have got relations with his new extended family. He is a kind and gentle cat who likes to help those around him. There is a fiercely protective streak though for his children and his mate, that can border on annoying or stifling at times. Regardless Adnet was a valued member of the Regime while he was working and now he is an esteemed veteran who has boundless knowledge to share.
BLACKSMITH

LAELA ESCALE }} GIDGETGAL
The most adorable little thing you ever did see. Small and soft, her long, pure snow-white fur drapes around her like a fluffy cloud. Her fern-green eyes sparkle like emeralds, always warm and playful. The daughter of Venus, sister to Commander Mars, and Fjord, a former Commander himself, she comes from a long line of powerful cats dedicated to the Regime heart and soul. Unfortunately, Laela is bedridden most of the time, having inherited her Grandmother Jasmine’s autoimmune disease rather than a leader's legacy. But while most cats might react to being so weak with frustration or self-pity, Laela has learned from her mother the good that comes from moderation, from temperance. Rather than constantly indulging herself, she takes joy in the little things in life. The smile of a tyke. The contagious and heartfelt joy of laughter. A natural Raiser just like her mother, the highlight of her day comes when she's strong enough to visit Post Kilo and entertain the tykes with various jokes and songs she's learned. Many of her groupmates consider her very childlike in that regard, but what reason does she have to hurry in growing up? Though she has many siblings, she is closest to her brother Liam, who also has the autoimmune disease, and constantly searches for a cure for both of them. He has vowed to protect her, and to this day he has never fallen short on that promise. She constantly encourages him and cheers him on through his hardships, always trying to help him in his quest in any way that she can. But more than anything, she reminds him and the rest of their family to find hope in the smallest of things in life, and that every new morning is worth living.
RAISER

VETERAN TREVET DAMARIS }} ATOMHEART
One of the four offspring of Damaris, a descendant of the Blind Protector, or so the family likes to claim. Regardless of origin they have been part of the Regime for many generations, possibly back to the start of the Regime. Because of this the Damaris family as they call themselves can be blood purists, though Trevet himself is not one of them. Trevet is perhaps the black sheep of the family, not that against welcoming new blood into the family or working himself to the bone for prestige. It’s not that he doesn’t care, he just never had the desire to be put in a true leadership position. It frankly seems like too much work, of course that doesn’t stop him from judging others who lead the Regime. Trevet led the life he was destined to have, a long and productive career as a raiser. He likes to claim he had a paw in raising every cat that now lives in the Regime, never mind that some of the Regime grew up elsewhere. So he likes to think of himself as knowledgeable in the facts of life. If one is lucky to be in his good graces he can be a fountain of wisdom. Otherwise he is just a stubborn old fool who still lives in the past sometimes. Though he is no longer as sleek and muscular as he once was he is still a sight to behold. His coat is somewhere in the medium length category and silvery white. Darker patches coat his face and legs. Black mackerel stripes wrap around his frame, leaving his chest relatively plain. His plume like tail is darker than the rest of his body, with the gauge hint of raccoon like rings. His once vibrant yellow eyes have faded slightly to match the greeting on his muzzle. Yet his tongue is still sharp and Trevet won’t let anyone forget that.
RAISER

NAME LASTNAME }} USERNAME
BIO

AUXILIARIES
KANIDA ELOY-TYKE }} SHADOW
A white and flame-point she-cat with blue eyes. In contrast to her brother, Kanida is a strict rule follower, always punctual and patient, but has a tendency to forget simple things she is told, especially names. As such, she generally gives cats around her nicknames, to hide the fact she can't remember what their actual names are. Though generally comfortable around others, she gets incredibly awkward around tykes, never quite sure how to interact with them.

ZOYA DAMARIS-TYKE }} ASHESTOASHES
A brown and white tabby stripped Main Coon she cat with pale yellow-green eyes. Zoya is not afraid of things like dirt, bugs, blood, or grime. Indeed this rambunctious gal is all tomboy loving to wrestle and is usually muddy by nature. She finds everything fascinating even the most grossest things to ever bee seen. Unfortunately she has a tendency to making her siblings squeamish. Actually she tends to make most cats squeamish in general. Nothing can tie down Zoya or her fun loving nature.

TYKES
DIMITRI STERLING }} STARK RAVING MAD
From his sad blue eyes and messy dirty blonde nearly brown fur this tom always looks like he just stumbled in from a drunken stupor. Dimitri is... to put it politely a mess. He sleeps past noon and rarely ever picks up after himself. He has the makings of a hardened war survivor but whether or not he's even seen an actual battle is a different matter entirely. He's nonchalant about almost everything and brazenly blunt about things that most would usually keep to themselves. Like everyone else though he does keep some secrets, his most valued one? His full name. Yep that's right Dimitri is just a nickname. Very few cats alive know what his name actually is and he'll go through many lengths to keep it that way. In fact it might be the only topic that can wipe the devilish grin off his face in a matter of seconds. Once a great fighter now he'd rather devote all his time to healing, though he never talks about why that is, simply states that he's happier this way.

DUSKY EERIE }} FAITH
Dusky brown fur sweeps across his hourglass form with shadowy under tones wisping in and out of his fur. He has white at the back of his back legs and white at the front of his front legs with a sliver of a crescent moon marking beside his right eye. His dead turquoise eyes seemingly stare right through a cat’s anatomy. He often becomes bored of his own identity and will switch between characters he creates for himself giving a different name for each. He’s doesn’t have multiple personality disorder as he is in control, but adores trying new personas and playing pretend. He's close with his father Lex. However growing up he learned that he was actually raised by his aunt Glowstar and uncle at the time, Lex. His real parents were Commander Shule and Sean. Dusky ultimately decided to stay in SunClan until his father and mate moved out to the Regime. That is until his best friend Bloodyrondo became priest of SunClan, by then he had kits and returned to be priest promise. By the time the drama wore away his kits all wanted to stay in SunClan. His daughter had become soothsayer, but mysteriously vanished one night. His son had been revealed to be the Sun God reincarnated and his daughter became priest promise, while his other son wanted to stay to protect his sister. Dusky respected their choices deciding to stay, but unfortunately was drafted into the Regime's bootcamp for his crimes while working with Bloodystar. When he has served his time will he decide to stay in the Regime or return back to SunClan.

KOTORI EERIE }} FAITH
Kotori is a small jet black tom with a half crescent moon face and exotic gilded green eyes like his fathers and a long scar over his right shoulder. He has a high snarky, naturally sarcastic voice that often gets him in trouble. He comes from Renegade Regime, but is a quarter Primal Instincts. This prince of ultimate sass is known as the graduation day serial killer back in his home clan. He killed three retired medicine cats and two of his siblings as well as injuring an elder, three kits, and an apprentice with an a failed attempt at murdering his father. He stole the extra lives of the chamans and leaders in order to have nine for his dearly beloved Cyra to have. His murder all from the result of two star crossed lovers. Silver scars outline his body, desperate defensive wounds his victims inflicted upon him. He may take some offense if someone called him ugly so he often pampers himself, covering up the scars with anything that could blend into his liquid black fur. It’s not uncommon to see him sharpening his claws into a perfect manicure just for him to chew them up again. Despite being a murderer his anxiety levels are higher than he lets anyone know. He often gives backhanded sassy comments towards other people as a coping mechanism and calling him a compulsive liar wouldn’t be far from the truth. His compulsive lies are what brought him to his murder spree, constantly faking tears and smiles towards people he never liked. Repressing back the storm inside of him until it came free on his graduation day as a spy. He is capable of caring for others, but never above his own life, except for Cyra who he will kill and die for. However he holds a distrust towards everyone despite no one giving him a reason to distrust them. He’s often a coward to his own emotions.

ZAKIYYAH EERIE }} HONEYSTORM
BIO. I'll add it here at some point. Ex-Spy, Kotori's littermate. Extra tall.

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BOOTCAMP - PRIVATES
GRAVELSHELL EERIE }} GIDGETGAL
At first glance, a she-cat like her seems almost out of place; a gorgeous black and ginger tortoiseshell with stunning light hazel eyes. Her body is matted with a few scars, but they're always old and faded, never fresh. At second glance, it becomes obvious that she's different from the rest; she carries herself with confidence and pride that would normally be unthinkable for someone of her age and rank. But no one has ever dared try to correct her behavior, and for good reason. Once upon a time, Gravelshell was known as Gravelstar, leader of Waterclan. Initially isolated by her clanmates for her love of battle, it was only when her clan was threatened did Gravelshell rise up the ranks with the honor of a true warrior, serving under Phoenixstar as a loyal deputy before taking on the position of leader herself, leading Waterclan for several generations. Even long after stepping down from her position, she stood strong alongside her clan through plague, uprising, and loss, but everyone eventually has a breaking point. When Waterclan was washed away to destruction, for the first time in her life she made the choice to be selfish and put her own family above the clan she had sacrificed so much for. Her family first fled to Primal Instinct, then Dayclan after her eldest daughter became a member of Dayclan's Immortal Council. Time after time she kept hoping to live the rest of her lives in peace, but fate always seems to have more in store for her, and now she's in the Regime for the indeterminate future. To most, Gravelshell appears to be a very solitary and stoic cat; serious and a real stickler for the rules. But those close to her know the truth: she is a passionate and dynamic soul, a cat who puts her heart and entire being into everything she does, and once she makes a decision, she almost never wavers, even if that choice ends up being the wrong one. But above all, she has a caring heart and is willing to go above and beyond to make her home and family happy, even if it means giving up her own life to do so. 2 lives remaining.

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PRISONERS
RANKS & SPECIALTIES
THE LEADER
The Commander of the Regime is the most respected cat within the group, and the best of the best at what they do. They know how to do every single trade and specialty within the group, and take full responsibility for the state of the Regime during their leadership. As with clan leaders, their word is law, and upon promotion, a Commander is granted seven lives. Rarely does the cat in this rank get time to relax. The Commander is picked from the Scout and Mercenary Superiors, and generally, the cat who’s had their rank the longest gets the position, but this is not always the case.

COMMANDER
THE MEDICINE CAT
The most skilled healer in the Regime, this cat nurses the sick, heals the wounded, and often receives dreams from the Blind Protector. This cat has the most direct line of communication with the clan’s ancestors, and is capable of seeing and speaking with the dead. They are granted two lives, and are respected for their abilities to speak with the ancestors. Because of the nature of the Guider rank, many Chamans are old, or otherwise disabled in some fashion.

CHAMAN
THE DEPUTY
The best Scout, and the most revered cat in the Regime, next to the Commander. Also the most overworked, as this cat is responsible for keeping the entire Regime fed. The Scout Superior is equal in rank to the Mercenary Superior, and they oversee Scouting patrols, and training of Scout Cadets.

SCOUT




SUPERIOR
THE DEPUTY
The best Mercenary, equal in rank to the Scout Superior. They arrange mining, tunnel, and surface territory operations, as well as ensure Mercenaries and their Cadets are keeping up on their combat skills. This rank also oversees the group’s Privates, and ensures they are suitably shown the harsh realities of life.

MERCENARY




SUPERIOR
THE MATCHMAKER
Replacing the rank of Raiser Superior is Origin Superior, an RP position. This cat can be chosen from any rank in the Regime, can be of any gender, and not only do they command the Raiser subset of Auxiliaries and watch over Post Kilo, but they play Matchmaker for the Regime. The feline in this rank will often set cats up on dates, encouraging them to become mates and have kits. The Origin Superior is also required to bring kits into the Regime regularly, whether by having kits with their mate, or even stealing them from other clans, if they can get away with it. Most cats respect the Origin Superior, as they are often the one to have set up a cat with their mate, and generally have a closer relationship with this Superior than any other.

ORIGIN




SUPERIOR
THE MCA
The best Guider, second only to the Chaman, who they will succeed, in terms of skill. This Superior oversees the day to day of all Guiders and the training of Guider Cadets, and is incredibly skilled in not only the art of healing, but in being able to grow plants and raise animals. It is only when a Guider becomes Superior they start to see any sort of respect, and it’s nothing akin to what their fellow Superiors see. Because of the nature of the Guider rank, many Guider Superiors are old, or otherwise disabled in some fashion

GUIDER




SUPERIOR
THE HUNTERS
The most revered and essential rank, and by default, every single cat is put into this rank as a Cadet, with exceptions only for disability or being drafted into the ranks of the Mercenaries. They most often hunt off Regime territory, as the Regime itself generally has little prey to offer. This rank has two specialties: Predator & Pirate

PREDATORS
The strongest Scouts, who work best in teams. These cats hunt in packs, tracking large prey such as foxes, eagles, hawks, and wild boars. Just one of these creatures can feed many cats in the clan, and then the bones and hides can be used for trade or in weapons and defensive construction to keep the Regime safe. Idolized more than the other Scout specialty for their ability to bring down prey other clans can't. This rank loves to offer their services to other clans dealing with predator problems, provided they get to keep what they kill.

PIRATES
The hunters of your standard prey animals. These are the smallest Scouts, the quickest on their paws. These cats, thanks to their size, are able to squeeze into the tiniest spaces to get a mouse, or cover extremely long distances to hunt... or steal, prey from just about anywhere, and then slip away without being noticed.

SCOUTS
THE FIGHTERS
The limited fighting force of the Regime. Cats in this rank are drafted whenever a position opens up. They consist of cats who are either older and no longer able to travel long distances like scouts, or, more often picked from tykes or cadets to be trained specifically for this role. Capped at 15. This rank has two specialties: Miner & Trapper

MINER
When cats of this specialty are not needed to fight or protect the Regime, they spend their time doing hard labor to produce necessary materials for trade, and who keep the tunnels stable. The strongest mercenaries are picked for this rank. This specialty is extremely hard on the body, and tends to wear cats out physically far before other ranks and specialties.

TRAPPER
Mercenaries of average strength, but highly intelligent. These cats use traps to hunt on Regime territory. Especially cunning trappers might even be able to trap a fox to be used for its fur and meat. These Mercenaries know the tunnels and surface of the Regime territory best, and though they're not, or no longer, Scouts, their quick wits are highly respected. Most times, this is the rank former Scouts choose, if drafted to become a Mercenary.

MERCENARIES
THE FRAIL
The dregs of Regime society, and the respected retired. Those in this rank have failed out of absolutely every other rank within the regime. The only exception to this is those who retired from Mercenary, Scout, and Guider, bearing the title “Veteran” and are generally respected as having done their duties long enough to have earned the less stressful life of an Auxiliary, and granted the ability to live in Post Delta. This rank has two current specialties, however more may be added based upon the Regime’s evolving needs: Blacksmith and Raiser

BLACKSMITH
When a cat is useless in every other context, they get stuck doing whatever work the Regime has for them to earn their meals. One such job is making the very items, weapons, and defenses that help the Regime to function. They are given items, and if there's one thing they actually are good at, it's making the exact same items over and over and over. And if they're not making something, then they're trying to come up with improvements. This allows more creativity, albeit a more repetitive lifestyle. One that's thankless to boot.

RAISER
Generally, Origins and the Origin Superior keep tykes in line, but a few of the lowest of the low keep an eye on tykes as needed. They are most useful to the Regime in the Summer, when the majority of kits are born. Seen as worth little to the Regime, wherein even tykes seem to not respect them all that much, they are heavily encouraged to have kits of their own, and provide value to the group in that way. Luckily for them, the Regime stops short of forced marriages.

NOTE: Nursing Origins, and cats recovering from injury do these jobs until they can return to their duties. Veterans are absorbed into this rank as a title, rather than an entire position. Auxiliaries who did not retire due to age, and the resulting loss of ability cannot gain the title Veteran. There is no Superior to this rank, as none of these cats have hope to even be a Guider any longer. Sentinels keep these cats in line.

AUXILIARIES
THE HEALERS
This rank consists only of cats who cannot be Scouts or Mercenaries. These are cats with disabilities, or who have otherwise proven incapable of hunting/fighting, but can still learn herbs and heal their groupmates. Guiders are considered a failure rank, or the last step before retiring, as some Scout and Mercenaries choose to become this rank when they can no longer fight or hunt, but do not wish to retire. This rank has two specialties: Farmer & Forager

FARMER
Other than healing, even the letdowns must find a way to provide prey. These cats do so by growing plants and raising what animals they can in the Regime’s inhospitable environment. The farmer's job is cyclical. The plants feed the animals, the remains of the animals and old herbs feed the earth, and so on and so forth, keeping the herb stores whole, and bellies full in times of hardship.

FORAGER
Rather than growing herbs, these cats are experts in memorizing what is safe and what isn't. They're strong enough to withstand the territory's cold to gather nuts, herbs, edible plants, even bugs. These can be used in their own duties, or fill bellies, though most often, these are given to the farmers or pirates to feed or bait small animals.

GUIDERS
THE "IMMORTAL"
The Regime only has two spies. These spies are blessed by the Blind Protector to have an endless cycle of reincarnation. The spy is sent by the commander on the missions from the most brutal to the simplest. This can include assassinations, blending in with a clan to gain intelligence and more. The spy is essentially expendable, for they will always come back to the Regime one way or another.
- Reincarnation is essential for a spy. If their cover is blown, if they die on mission, if they become too difficult, death helps restart them. However they have all their past memories, each death is a more experienced spy.
- A spy can leave the cycle of reincarnation to live their own mortal life, not coming back next time they die. They will leave the loop and a new spy will be placed with a reincarnation cycle. Leaving the cycle is seen as a selfish move, as their eternal purpose is to serve the Regime, not have their own life.
- A spy has a name they keep throughout life times, it is not up to them to change it, it is up to the Blind Protector. Only if a spy leaves the cycle is the new spy given a new name.
- Spies are typically not allowed to have mates or kits because of how frequently they can be demanded to die to be reborn again. Because they are essentially the commanders tool they have to gain permission to have a mate and kits.
- Roleplayers who have a spy can choose to keep the spy once they leave the role or to let other roleplayers have the character to continue on the lineage

SPIES
THE GUARDS
The Regime has four Sentinels. These are the cats that are trained specifically to protect the Commander and Chaman. Their other duties include supervising the Auxiliaries, in lieu of a fifth Superior. Two cats guard the Commander, one guards the Chaman, and one supervises the non-Raiser Auxiliaries. Their duties rotate daily. Sentinels are considered the most loyal out of the whole group, and most often former Mercenaries or Commanders inhabit this rank. Traditionally they have three claw scars over their heart to prove it, like a badge, but it is by no means required.

SENTINELS
THE MOTHERS
When a she-cat of any rank becomes pregnant, they are an Origin. Throughout their pregnancy, they are given extra prey and transferred to Auxiliary duties, so they do not strain themselves. They are treated very well during this time, and it is the most relaxing time in any she-cat’s life. The mate of the Origin (or whoever they’re dating at the time), continues on their duties, but is given more free time to spend with their mate throughout the pregnancy and first moon of the kits’ life. After the kits are weaned, the parents go back to normal duties. If the Origin isn’t married, but the father of the litter is in the Regime, and wishes to be in the litter’s life, he is given the same treatmeant as if he were the Origin’s mate.

Any cat or mated pair in the Regime, who adopts kits, regardless of the tykes’ ages, are given a moon of lesser duties to bond with their tykes, similar to how the father of a litter an Origin has is treated.

ORIGINS
THE FUTURE
Due to the ever present need to ensure the Regime is fed, safe, and functioning, Tykes don't necessarily get a relaxing childhood. Respect and discipline are the first things they're taught, and from the time they're weaned, they're pressured into doing work for the Regime. Younger tykes, once weaned, spend time helping within the Regime itself, split between the non-Scout ranks to do menial work. At around three or four moons, most tykes start helping out with the Scouts, and are often sent on missions with them to do things like set up camp, get in the smallest spaces even the tiniest Scout can barely reach, and occasionally be used to draw predator's attention. Such a job isn't without risk, and it's not out of the realm of possibility that a tyke is killed or disabled in the line of duty.

TYKES
THE DIFFICULT
Outsiders with attitude problems, belonging to the other clans or groups. The only reason the Regime takes them in is because they can be used to help the group. They're treated extremely harshly, but still given a lot more care than the Prisoners, and rarely have to worry about actually dying... despite what the Regime may imply. These cats are given a reality check as to the harsh realities of the world, and worked to the bone to be taught discipline, respect, and come to appreciate just how much of a luxury their lives in their other clans are. It is rare, but possible, that a Regime cat can be put into this rank, and if their attitude does not improve following bootcamp, these cats may be exiled or imprisoned, depending on their attitude and reason for being in boot camp in the first place. MoonClan cats chosen to become Luminaries are also of this rank, and receive the same treatment to give them the necessary skills to serve MoonClan well. See Bootcamp for more info.

PRIVATES
THE ILL-FATED
Political prisoners, traitors, and cats older than ten moons who wish to join the Regime. Prisoners in the Regime serve a singular purpose. Hard labor. They are given the most dangerous and dirty work, the worst prey, few herbs, and none survive long. It's not that the Regime wishes for their death, necessarily, simply that they cannot afford to keep useless mouths, and unless it's absolutely required to keep a cat alive for political reasons, well, prisoners are expendable. Regardless, prisoners never remain in the rank long. They are either promoted to a proper place in the Regime, set free for political gain, or die of injury, starvation, and/or disease. Generally, the cats within this rank are either promoted or dead within two moons, and it’s not uncommon for cats who began their time in the regime as prisoners to wear out far quicker than other Regime cats, or end up disabled during their prison time, and be forced to join as a lesser rank. The Regime generally resorts to bootcamp or exile over keeping Regime cats as prisoners, except as absolutely necessary to keep the group safe.

PRISONERS
TRADITIONS & CULTURE
Because the Regime is under snow three quarters of the year, a schedule for those wishing to have kits has been established. Summer is when most kittens happen, and when mated pairs are most heavily encouraged to have or adopt children. Most cats hope to have their first litters in summer. For the rest of the year, all mated pairs are divided into the remaining seasons, and during the first month of each season all mate pairs are given less duties and extra prey in the hopes that these pairs will give the Regime enough kits throughout the year, while not overwhelming Post Kilo. Cats are heavily discouraged from having kits outside Summer or their assigned season so as not to burden the Regime with a potential excess of kits in their snowy seasons.
KITTING SEASONS
⅓ of mated pairs are sorted into the Spring Category. Spring is the season before Summer, and prey is gaining abundance. However, from the long moons of being overworked, the cats are the most stressed overall in this season, and miscarriages, or issues during kitting/with the kits are common.

SPRING




PAIRS
On the day after the first snow melt, around the end of May to beginning of June, a huge festival is held, both to celebrate another year survived, and to encourage cats to have or adopt kits. A feast is held, with romantic places set up all over the territory to encourage pregnancies. This is the optimal time for pregnancies and kitting in the Regime, given the surplus of prey and herbs, which allows the Regime to be much less stressed.

SNOWMELT




FESTIVAL
⅓ of mated pairs are sorted into the Winter Category. This is the season after Fall and before Spring, and the coldest, with least amount of prey. Pregnancy during this season is harsh, and sometimes kits or Origins starve, or are lost to the weather. However, kits born during this season are said to be the hardiest and best in their ranks.

WINTER




PAIRS
⅓ of mated pairs are sorted into the Fall Category. Fall is the season after Summer, and cats are relatively relaxed from the Summer. However, prey is less abundant, and Predators are far more common. Origins and young tykes being killed by predators or illness is most common in this season.

AUTUMN




PAIRS
Innovation in the Regime has been paramount to their ongoing survival, though many times innovators get brushed under the rug as lazy, due to their position among the Auxiliaries. Even so, many toil on to make lives in the Regime easier, hoping for any recognition they can get.

TRAPS
There’s no particular cat credited with this invention or it’s improvement. Most traps in the Regime are made from wood and vines traded to them by other clans, though a few clever cats may have stolen some from the twolegs, if they’re witty enough. These traps are then used by the Mercenaries to be able to trap animals for the group, to be used either as prey, or for the Guiders to breed.

INVENTIONS
The cats of the Regime follow the Blind Protector. In life, his name was Tarak, a blind tom who created the Renegade Regime, sister to Abana, the creator and worshiped ancestor of Avalon Everlasting. He doesn’t make appearances often, and when he does, it’s usually to the Chaman or Commander, the former of which he gives the ability to see and speak with the dead.

RELIGION
In the Regime, there’s hardly such a thing as a break. Workaholics are the norm, and especially among the Scouts, relaxing is considered laziness, and looked down upon. The harder a cat works, the better they’re seen among their peers, though once you get to Auxiliaries, this mentality tends to flip somewhat. As the lowest on the totem pole, with no way to climb the ranks beyond their station in life, these cats tend to value their individuality and creativity more than their work ethic, and they’re more likely to do the bare minimum to earn their meals, taking the time to properly rest, relax, and pursue enjoyable things, and are far less likely to burn out than cats in other ranks as a result, though they pay for this ability with the overall disappointment directed at them by their fellow groupmates.

WORK CULTURE
Due to the lack of much of anything besides stone, minerals, and snow on their own territory in large part, making deals and building up relationships with other clans is imperative to the Regime. The Scouts will offer out their skills in exchange for prey, take in cats who need rehabilitating, and give what the Mercenaries can mine for resources or food in turn. As such, the Regime tends to be viewed as a neutral party to most conflicts, rarely will they make enemies. Rather, if they must help, they’re more likely to do so by giving resources to the side they support more, though some Commanders may think they can get away with playing both sides.

TRADING
A rigorous process by which cats within and without the Regime are rehabilitated. The Regime takes outsiders into this rank both because they can help the Regime stay afloat, and because it builds their relationships with other clans. It’s harder to fight a clan when you made friends in the tunnels, after all.

Bootcamp is all about showing the cats who go through the program the harshest realities of life. These cats get the worst prey, and if there isn’t enough to go around, they’re more likely to go without than a normal member of the Regime, and must work twice as hard as anyone else. Cats in this program remain until they are rehabilitated, meeting the criteria of whatever the leader who sent them requests, generally a more obedient and reasonable attitude.

Privates are most often forced to wake far before dawn by the Mercenary Superior, engaging in daily runs, having to catch their own breakfast within the Regime territory, or risk going without. The particulars of the program itself varies from Superior to Superior, but the day to day is most often along the lines of hunting, trapping, and battle training, prioritizing the needs of many over that of a single cat, their work ending far after sundown, with only roughly an hour before their late bedtime to relax either in their post, or with the Auxiliaries. Iif the group is behaving well, they tend to get up to an hour more free time, and looser rule on where they can go, something that’s highly valued, and cats close to phasing out of the program are likely to heavily police new recruits to ensure they themselves don’t lose what precious little time they have.

BOOTCAMP
THE TERRITORY
THE TERRITORY IS CURRENTLY A WORK IN PROGRESS. BASIC DESCRIPTIONS HAVE BEEN INCLUDED, BUT IN DEPTH INFORMATION IS TO COME, AND MAY LOOK SLIGHTLY DIFFERENT THAN WHAT IS WRITTEN BELOW.

POSTS

HEADQUARTERS
H.Q is the command center for RR and is the largest of all the posts RR lives in. It is where the Commander, Chaman, Sentinels, and Spies reside. It is also where the Mercenaries and their Cadets live. Other ranks' Cadets and Auxiliaries may only enter the post when accompanied by a full Guider, Scout, Mercenary, Spy, Sentinel or one of the Command. H.Q. is the heart of the Regime. This is a common place for the commander to give announcements and plans of action to be formed. The large amethyst in the center is about the size of a fully grown oak tree, it’s not uncommon for cats to climb and lounge on the impressive crystal. There are two fountains on either side of the crystal that no longer run, but still hold water from the well water that has cracked below the concrete. Dead Nettle blankets the floor, many cats grow up very fond of the purple colored flowers.

POST ECHO
This is the post where Scouts and Scout Cadets reside. Nestled in the cave just south of the Headquarters, it rests by the river and is a very quiet and peaceful place to rest. It’s a good space to practice hunting in your spare time as well. This post is also where prey is stored.

POST KILO
This is where the Origins, Origin Superior, and Tykes live. Just down past the CrescentHollow, there is a path of tricky tunnels to follow in order to arrive in Post Kilo. Having been near an entrance, they set up struggles that any outsiders wouldn't notice in order to give them an alarm for any pending danger. Raiser specialty Auxiliaries travel here in the early hours of the day to aid the Origin Superior in raising the tykes.

THE GARDEN
Found just north of the Headquarters and nearest to Post Delta, there is a lovely spring nearby and a river along the outside of the cave that helps build beautiful gardens and has nice space to store and organize their herbs. This is where the Guiders & Guider Cadets live and work.

POST DELTA
The home of the Auxiliaries. Located next to the Garden, with a short cave joining the two, it’s the warmest and most peaceful place in the tunnels, with a hot spring in the back that can sooth aching muscles. Previously the Veterans’ post, it was turned into the post for Auxiliaries upon their creation until a proper post could be set up.

OUR HISTORY
This is the story of how RR and AE were formed long ago.
This also talks about the spiritual guides of each group, Abana for Avalon and Tarak (The Blind Protector) for Renegade Regime.

The promise Garrison Starkfeld saw between his daughter and son was wrong...

What made Avalon Everlasting and Renegade Regime's bond special was that it was a bond forged by that of a brother and sister, separated by the rages of war, and found a way to respect each others differences when they finally met again.

Abana saved the cats of the city, while Tarak took the ones looking for refuge underground. That was how the two groups were originally formed.

There was once a group that went by the name of Black Vision. They roamed the forests where the Outcast Clans now stand, they lived in the trees near a rather large city.

There was a chieftain and an oracle that lead the group together, which was where Renegade Regime got the idea of the Chaman and Commander leading together, even though as time progressed, the Chaman became more like the Commander's trusted adviser and personal medicine cat.

This Oracle and Chieftain were a mated pair, and their kits held the ability to lead. She-cat's were rare in this old and now forgotten group, and so, when they were born, they automatically assumed whatever territory their parents held and the suitor of that she-cat would become the alpha of that territory.

Abana and Tarak were birthed from the first, and only, litter of Garrison and Olive Starkfeld, the last Oracle and Chieftain of Black Vision.

So, of course, Abana was the one that was going to end up gaining a mate and therefore co-lead the clan with her suitor. That is, until a great war in the human world took place. Suddenly, the trees were no longer a safe place to be for cats and other animals alike. Days of siege came and went, and soon, a bomb fell upon the very territory of Black Vision, costing Garrison Starkfeld his life.

With his dying words, he told his son and daughter that they were to lead Black Vision together as the first and only unmated Oracle and Chieftain in the history of the group. He saw the potential of a strong and commanding leader within his son, as well as a governed and understanding oracle within his daughter. He thought they would bring peace and prosperity between the group for years to come.

But he was terribly wrong.

The first day the siblings were placed into power, they squabbled and bickered over what should be done in order to save their homeland and families. Abana wished to save those that had ran into the city during the great explosion that had torn through their camp, while Tarak wished to go under ground and hide from it all. They bickered and bickered until the moon was high in the sky, and then finally, the went to bed to rest for the next day.

The next day, they both went through the same argument over again, this time with even more fervor and anger. They were full out yelling at each other over the sirens, claws unsheathed, a battle was soon to be fought. The raced forward... but instead of meeting each other with tooth and claw, a great eruption of rubble sent the two flying in different directions, separating them from each other in more ways than one.

Tarak, left blinded by the explosion, was picked up by one of the Armies commanders, while Abana was found by an influential man in the war (imagine Winston Churchill.). And so, the birth of two new groups was sent into motion.

After months of being nursed back to health, the two both set forth, following the path in which they had wished to take without the other sibling. Abana continued to watch the man who adopted her speak with people, quickly picking up terms and ideas that she would have never dreamed of knowing before, and on one such occasion, while he was speaking with somebody known as the "President" the idea hit her.

The cats of the city needed a republic that cared closely for them and brought them all closer together. Something that would give them all a say in their lives, and so, she began to rally those that were in need and in danger to her side. Whispers were sent in all directions that a black cat with a blue scarf would take them in and give them the way out of their desperation.

Cats that had been pets of doctors and nurses flocked to Abana, willing to do anything in order to save the many cats that were more than just slightly harmed from the constant bombings. The medical staff became the best in all the land, and new skills were set forth and taught to the members.

And so, the nickname "Avalon" was given to the name of the group, since it was both a refuge to those that needed it, and the name of the factory that the group had taken up residence in. As years passed though, the she cat realized that with a group the size of Avalon Everlasting's proportions would easily be caught, so a plan was devised.

This was why Avalon became a nomadic group, to hide from the humans.

Though, Abana was only president until the group had managed to find a way to stand on it's own without help, and so, she stepped down even though there were many a protests because of it. She became known as the "Mother of Nations" and from that day on, she became the symbol, and mother, of the group Avalon Everlasting.

Tarak, on the other hand, took a different path than that of his sister. Being blind and worried for the future. He listened to his gut and took off into the forest, rallying his old family members and group mates up as he went from territory to territory, leading them all the safety of the tunnels below. Leading them below and protected them from the battles above. Tarak later died from illness and was revered as a savior for bringing all the cats into the sanctuary of the darkness. Over time Tarak’s name was lost and he was remembered for his physical features of a ghostly white cat with blinded eyes. So the Blind Protector was born and his spirit forever wanders the darkness of Renegade Regime.The history that resides in all the hearts of the Regime. Its all has a deeper meaning besides death and murder it also shows the birth of their lives and how they live now. The safety they enjoy and the darkness that is lighter than the sun above the surface. Here where a cat can live peacefully but yet we don't let ourselves get soft just cause we live underground... never will that happen. We are strong willed and every tyke born to the wise old veterans there is a piece of the Protector in all of us. We may not be spiritually connected like the Commander and Chaman but the same strong will and fighting strength is there deep in us and it keeps us going keeps us alive keeps us happy. Hear our story how we began and how it was all started.

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Power.

The driving force that leads many a cats down the wrong path.

They lose their way, going mad with greed that they will never fulfill.

Discipline.

What all of these foolish cats are missing, the will power over themselves to know how to come about this power and most important of all, keep it. Life. Take my power from me, and this is what I will take from you. I have fought long and hard to become who I am today and no one, not clan cat, kittypet, or rouge will take that away from me. Life is cruel, a lesson I have learned since the beginning of my childhood.A lone figure stared at the top of the cliff, facing the strong wind that blew from the south where a storm was brewing.

He grinned, his face cast in shadows as overhead the heavy clouds built upon each other, announcing their arrival with an occasional rumble or peal of light that disappeared as quickly as it came. The figure turned his head to the wind,pelt flowing behind him as the fierceness of the wind threatened to blow him off the cliff. The waves crashed beneath him, clawing hungrily at the rocks as if rising to eat the sands of the shore, only to be pulled back by an unseen force. A challenge between the force of nature and those that try to control that power were at war; a war where there would be only one survivor- the winner. A hint of a grin touched cat as he nodded to the oncoming storm accepting the challenge that had been laid down between them thousands of years ago.

Each side had chosen it’s pawn, it’s one hope of survival, he himself was a testament to that. He had prepared for this his entire life and soon, very soon, his plan would unravel. "Soon" he whispered to himself, eyes lighting up as he watched the waves below. He had killed, bleed and trained for this time. The only ones who could have possibly stopped him had been eliminated throughout the years, leaving only a very few in his way. In his heart, he held the power of will, his own as well as each one gained through knowledge from his mentors, each greater than the last.

His training began when he was merely a kit, born in the region far away from the forest of Clans, in a city that is no more. He had been alone at first, fighting for the few few days of his life, a battle that he would have lost if an unforeseen series of events took place. It was during the night of a coupe', fireworks that lit up the sky in flashes of red, gold and black. The ground was shaking as the scent of fear and terror began to fill the air. It was there that he was found and pitied hours later in debris by a twoleg, who had shown mercy to a small shivering kit and rescued him from a place that was no more. This is when the training began, the drive of these twolegs that soon became the kit's own. It was here by various mentors that he was taught to fight, to kill.

As he began to progress through the ranks, each system built so much like the twolegs military that respect was something he became accustomed to. He rose quickly from a kit that no one thought would survive to thriving among the cats that lived and fought as a group. The final test was in the form of the leader of this band of cats himself. It was from those twolegs so long ago that he learned about who he was and what his purpose was with the life that had been spared. To work alone meant death while working with comrades meant you all lived to fight another day.

Soon he would be the most powerful cat and no one in this forest would have greater power than he. Frowning he turned, beginning to pad slowly back down the hill, ignoring the sea’s angry cries at his back. That, nor the way the waves crashed onto the shore, soaking his pelt with sharp needles of salt, could stop him now. For his plan was already in motion, no matter how much the great powers may scream their fury. With a single twitch of his whiskers, the figure vanished, leaving nothing behind him as he disappeared into the darkness, already plans forming in his mind as he disappeared underground, his comrades following close behind as they entered the void. Those foolish cats would be looking for an attack around them, never below. And this darkness, was his domain now and no one could beat him here.

Written by: .:Madhatter:. Edited by: FinalVictory
RR Created: June 14th, 2010 | Added to WCC2: September 22nd, 2010
Creator: FinalVictory | Assistance by: .:MadHatter:.