expressive ✧ spirited ✧ passionate ✧ aesthetes
Welcome to DayClan, home of the bold and the beautiful. Our Clan is known for its luxurious territory; once nicknamed ‘StarClan on earth’, DayClan is home to soaring plains, plentiful prey, and a cloudless night sky. Many outsiders, ranging from rugged ex-warriors to young kittypets are attracted to the Clan’s beauty, like flowers drawn to water. Glowstar, the previous leader of DayClan, was an outsider who was captivated by the Clan’s gorgeous landscape, and thus declared that DayClan would be a neutral territory and would allow any outsiders to wander freely across the land.
Due to these outsiders often visiting the Clan, DayClan members are in tune with many different cultures. They generally know how to get along with others and make great diplomats, remain respectful towards outsiders, and prefer to diffuse uncomfortable situations with their words, not their claws. DayClan members are some of the most playful cats you’ll find around, due to the easy hunting and borders; even the older cats still play games and fool around. However, their playfulness rarely gets in the way of their responsibilities, and DayClan members usually don’t need much prompting to offer a paw to someone around camp.
1) Care for the vulnerable, no matter their background. A true DayClan cat treats others how they wish to be treated, with respect.
2) All cats must respect the circle of life. Do not over-hunt or disrupt the balance of nature.
3) Loyalty to DayClan comes first. However, even though DayClan cats are expected to be loyal they are also expected to challenge and even rise against their leader should they feel they are being unjust or endangering DayClan.
4) DayClan’s land is a neutral territory where all cats are welcomed, but the borders must still be marked daily in order for those to know where DayClan’s land starts and ends. Furthermore, guests are not allowed to hunt on the land.
5) Maintain a peaceful atmosphere for the overall Clan. This means there is no negotiating with any forces that terrorizes our peace. Evil will be rehabilitated humanely and social classes must be respected, but cannot interfere with a cat's ability to perform their ranked profession.
6) Should a DayClan cat have kits with an outsider it is up to the parents to decide where the kit(s) will stay. However if a parent has been deemed dangerous or the current Clan environment is dangerous to the kit's well being they will stay in the other parent's Clan. If the parents are unable to decide where the kit will live the kit will go between Clans until they are of warrior age to decide where they would like to choose residency.
7) Keep the elemental cats and enchanted land a secret from anyone outside of DayClan’s borders. As far as other Clans know, we have no magical properties on our land.
DayClan has no particular allies at this time.
DayClan has no particular enemies at this time.
DayClan operates under a loose class system, where members are placed into different social ranks based on their good (or bad) deeds. Through this, DayClan hopes to inspire a culture of hard work and generosity.
✧ It is considered good etiquette and a social norm to follow the orders of a cat of a higher social class than you.
✧ Kits are officially rankless; some cats may treat them as if they share their mother or father’s rank, but this is generally frowned upon.
✧ When a kit is promoted to an apprentice, they receive a temporary rank, which is the same as their mentor’s rank. It is generally understood by most cats that this is not their ‘real’ rank, although some cats may treat them as if it is.
✧ Cats receive their ‘official’ social rank when they become a warrior. It is then that they are expected to fully carry out the roles of their class.
✧ Cats can earn a promotion or demotion based on their behaviour. You can ask to have your characters promoted or demoted from their rank during an activity check, provided that you have a roleplay thread to back up the rank change!
✧ Ultimately, these social classes are just a guideline. If you think the Clan's social hierarchy may limit the type of roleplays you want to have in DayClan, then feel free to take liberties.
Imperials are the governing class of the Clan. Typically comprised of Clan staff, senior warriors, and a few select others who have proven themselves, these cats are the ones who make decisions about DayClan’s future, their policies towards other Clans, their stance on current events in the forest, et cetera. They also decide a new Clan member’s social class, decide if a cat deserves a promotion or demotion, and choose how to punish Clan members if necessary.
This class is usually closed for joining.
Current count: 3 + 1 temp
Socialites are the second-highest social class of the Clan. They are typically given more ‘social’ tasks that require a degree of politeness and tact, such as being sent to relay a message to another Clan, managing large training sessions, or overseeing the lower-ranked members of the Clan. They typically do less physical labour than other warriors, although it’s seen as good manners for them to still offer to join in on the more physically-intense jobs.
Mediators are the middle class, functioning for the most part like average warriors. They make up the bulk of DayClan’s members, doing things like going on hunting patrols, patrolling the borders, and participating in training exercises overseen by socialites and imperials.
Mavericks are the ‘labourers’ of the Clan, often charged with cleaning the camp, fixing dens, and other tasks to ensure the camp is in good working order. Mavericks are often given specific tasks or goals to achieve that help them earn a promotion into a higher class. Some mavericks may enjoy their role and deliberately not seek out a promotion. These cats are generally not viewed favourably.
The forsaken are DayClan’s prisoners, cats who have committed crimes serious enough that it would be irresponsible to leave them to roam around freely. They are closely watched by the imperials, and are unable to find a mate, have kits, or even leave camp without an imperial’s permission. Per DayClan’s code of honour, the imperials must make a genuine attempt at ‘rehabilitating’ the forsaken, though it is not unheard of that some cats remain as forsaken permanently due to failing their rehabilitation program. Some forsaken are even stripped of their name and given a new, shameful name that is somehow related to their crime; their names are ‘restored’ upon being promoted to a higher class, if that should happen.
With a sweet disposition and natural social skills, Peachblush was the star of the elders' den as a kitten and apprentice; he lost some of his childlike idealism and openness that he possessed in his youth as he climbed the ranks of his clan. He is a fairly self-absorbed tom and often becomes wrapped up in his own issues, hurting his family, friends or Clan in the process. Born in FallClan, moved to SpringClan, left SpringClan to become a rogue, then joined Absum Lux, then joined DayClan, then moved part-time to SwiftClan, then lived full-time in SwiftClan, then moved back to living in DayClan full-time.
LIVES: 9 / 9
FEATHERS: Protection & Stability
A tall, soft-furred ginger tabby tom with pale green eyes, tufted ears, a soft collar of fur around his neck, and long, delicate legs. He’s shy, easily flustered, and, much as his wispy tail and long legs might speak of elegance, and much as he might try to make it so, incurably clumsy — a blushing, soft-spoken doll. His sweetness made him popular with the ladies and he cared for each of them with all his heart, even if, and especially because, they almost always ended up settling back as his friends. But despite his contradictory status as sweet-hearted Romeo with she-cat’s, he’s never had any conscious interest in toms — he got butterflies about older ones sometimes, but he never thought anything of it, never put two and two together. He’s always naturally gravitated towards friendships with she-cats, was always just one of the girls who got tongue-tied around toms, but he’s never considered that he might not be as straight as he believes, that he might like both. He’s still painfully unaware. His manners often give way to nerves, he loves gossip, and he bathes every day in water floating with cut lemons, leaving his fur constantly smelling of citrus. When he was a kit and apprentice, he was bullied mercilessly, for reasons he still can’t quite make sense of and that still haunt the edge of his quiet happiness. One night got particularly out of hand, even for his horrified bullies, and he ended up accidentally losing all the claws on his forepaws. The incident, though his dangerously forgiving personality never let him blame the bullies or hold them accountable — they had their reasons, he tells himself at night — led to him developing a fear of heights. It still plagues him and he never ventures above ground level. He loves fresh fruit and DayClan’s apple orchards, self-care and meditation, and ghost stories. Despite his size, he’s a useless fighter; even with his claws, he would still be too gentle to do anything but roll over. He’s too calm, too believing in the inherent good in everyone else, too grounded in the beauty of nature and quiet mornings. He’s completely sane and would never put his crush in a SAW III situation as a flirtation. Chaotic boy.
FEATHERS: Love & Humility
MEDICINE CAT APPRENTICE
A sparky young tom with an unusual color pattern - despite being a tom, he has diluted calico furs. The coloration is faint, barely colored, matched by a set of amber eyes. Pastelchaos is smaller in build, but that doesn't mean he can be ignored. Loud to a point of being annoying, and completely unfiltered in ways that can be in poor social taste, the tom is exactly what one might expect for his name. Ready to do just about anything no matter how off-the-wall at the drop of the hat, it's hard to tell exactly what you might get out of him. He's easily bored, an emotion that he deeply despises. To combat that, he's always got his paws into something. He's genuinely a kind cat, despite his chaotic nature, and occasionally, he has a strike of wisdom.
FEATHERS: Freedom & Anarchy
FEATHERS: Survival & Destiny
FEATHERS: Revenge & War
FEATHERS: Endurance & Freedom
FEATHERS: Blood & beauty
FEATHERS: Perfection & Inspiration
MENTOR: Trackingdestiny roleplayed by Cleaver
FEATHERS: Bravery & Honor
MENTOR: Peachstar roleplayed by biyuu
FEATHERS: Patience & Harmony
FEATHERS: Loyalty & Understanding
FEATHERS: Clarity & Sanity
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