Warrior Cat Clans 2 (WCC2 aka Classic) is a roleplay site inspired by the Warrior series by Erin Hunter. Whether you are a fan of the books or new to the Warrior cats world, WCC2 offers a diverse environment with over a decade’s worth of lore for you - and your characters - to explore. Join us today and become a part of our ongoing story!
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FallClan cats live on the south-western side of the mountain range. Due to their location and high altitude, the clan tends to get moderate chills year round. The cats there are used to the moderate temperatures and are adaptable to almost any climate.
Compared to most clans, FallClan is rather peaceful and quiet, accepting almost any cat that needs a home into its arms; but don't think they are just a bunch of well, overfed kittypets. No! FallClan is a formidable fighting force, using the terrain to their advantage.
[attr="class","plottitlel"]⊰ General Information ⊱
[attr="class","plotstuffl"]| Religion |
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[attr="class","plottextl"]While some in the clan are athiest or follow long lost cultures, the majority of FallClan believes in StarClan and follows the warrior code. FallCLan prides itself in being one of the few clans who are close to their ancestors. During the Day of the Dead festival, it is even said that StarClan descends to offer words of comfort and compassion to those they were close with while alive; although a vow of silence has been set in place, making it so no FallClan cat who participates in it can share this knowledge with those outside of their home.
[attr="class","plottitlel"]⊰ General Information ⊱
[attr="class","plotstuffl"]| Eye & Fur Colors |
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[attr="class","plottextl"]Eyes. The most common eye color in FallClan is green, ranging from deep forest emerald to the palest mint and every shade in-between. Other common eye colors are gold/yellow, blue, hazel and copper. There are known to be cats with less common eye colors, but they are minimal and appear few and far between. [break][break] Fur. Due to experiencing both hot summers and cold winters, most FallClan cats have medium length fur, though long fur is common and followed closely by short fur. Hairless cats are uncommon although not unheard of among the clan; it is rare to find one in FallClan due to the nature of the environment. FallClan cats tend to have darker fur that blends in with the shadows of the forest. The most common fur colors in FallClan are brown/silver tabby and calico/tortoiseshell, along with an abundance of different shades of orange, grays, and blacks. Cats of pure white are the most rare in fur color. Most cats baring white are often marked with patches, though white fur has been known to appear from time to time.
[attr="class","plottitlel"]⊰ General Information ⊱
[attr="class","plotstuffl"]| Warrior Code |
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[attr="class","plottextl"]I. Defend your clan, even with your life. You may have friendships with cats from the other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle. [break] II. Do not hunt or tresspass on another Clan's territory. [break] III. Elders, queens, sick or injured cats, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. [break] IV. Prey is killed only to be eaten. Give thanks to StarClan for its life. [break] V. A kit must be at least six moons old to become an apprentice. [break] VI. Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name. Because of the Camping Ceremony, this takes place at the Campgrounds. [break] VII. A cat cannot be made deputy without having mentored at least one apprentice. [break] VIII. The deputy will become Clan leader when the leader dies or retires. [break] IX. Boundaries must be checked and marked daily. Challenge all trespassing cats. [break] X. No warrior may neglect a kit in pain or in danger, even if that kit is from a different Clan. [break] XI. The word of the Clan leader is the warrior code. [break] XII. An honorable warrior does not need to kill other cats to win his battles, unless they are outside the warrior code or it is necessary for self-defense. [break] XIII. A warrior rejects the soft life of a kittypet.
[attr="class","plottitlel"]⊰ General Information ⊱
[attr="class","plotstuffl"]| History |
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[attr="class","plottextl"]For a look at FallClan's staff history, click here. [break][break]
FallClan was created in 2007, and has gone through a lot. Unfortunately, much of our vast history has been lost to time. [break][break] History of the Cave Guards. Because of FallClan's rough history with the Renegade Regime, Shiningstar decided to post guards specially trained to fight in the dark confines of the caves where their hostile neighbors reside. Since Madstar created peace with the Regime, the cave guards had become a peacekeeping group of ambassadors, who spent their time going back and forth between FallClan and Regime territory to ensure all is well. They still mainly resided in the caves out of habit more than anything else. With the collapse of the tunnels between FallClan and the Regime, the cave guards retired. Now, the need for cave guards arose once more under Hystericstar's leadership, when it was discovered that rogues had taken up refuge in the caves after attacking the FallClan camp.
[attr="class","plotstuffl"]| the leadership positions |
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[attr="class","plottextl"]These positions count as leadership positions, and you may not apply for the role if you already hold a similar role in another clan/group. These cats are in charge of the clan, and lead them through thick or thin. [break][break] LEADER. The word of the Clan leader is law, proclaimed by the warrior code, and all other Clan cats must obey them. They have their own den, and are assisted by a deputy in their tasks. They are responsible for the whole Clan, calling Clan meetings, appointing cats to new ranks, and making the toughest decisions. Position closed for joining. [break][break] DEPUTY. A deputy is a warrior who is second in command to the leader, aiding him/her in their tasks and replacing them immediately after their death or retirement. Position closed for joining.
[attr="class","plotstuffl"]| the medical positions |
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[attr="class","plottextl"]These positions count as medical positions, and you may not apply for the role if you already hold a similar role in another clan/group. These cats are responsible for the health of the Clan, and hold a special connection to StarClan. [break][break] MEDICINE CAT. Medicine cats are Clan cats who treat diseases and injuries, and who receive directions and guidance from StarClan. They have their own den in their Clan's camp where they sleep, store herbs, and treat wounded or sick cats. Medicine cats are not allowed to take mates or have kits. Position closed for joining. [break][break] MEDICINE CAT APPRENTICE. The apprentice and helper to the medicine cat, who receives training in herbs and healing. They are introduced to StarClan as a medicine cat apprentice at the first half moon after they gain apprenticeship. They earn their name at the Moon Creak after successfully completing their training, assuming full responsibilities even while their mentor is still alive. Position closed for joining.
[attr="class","plotstuffl"]| the roleplay positions |
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[attr="class","plottextl"]These positions are roleplay positions, so anyone may hold one even if they have a roleplay position in a different clan/group. [break][break] CAVE GUARDS. The Cave Guards hold a long history in FallClan. These cats are superb fighters, agile and sneaky in the night, and the silent protectors of the Clan. They spend the majority of their time in or patrolling around the caves, rarely to be found in camp or around the other warriors. They work in shifts, giving a cave guard and their apprentices an opportunity to spend time in camp. Because they spend so long underground, it seems they have developed a slight light sensitivity, and as such they wear a blindfold whenever they leave the caves. When a cave guard returns to the surface as a senior warrior, one of their apprentices steps up in their place. When you see them, be sure to thank them for their services. Position closed for joining.
[attr="class","plotstuffl"]| the unique positions |
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[attr="class","plottextl"]These are positions that are unique to FallClan, formed to fit the Clan's needs. [break][break] CAVE GUARD APPRENTICES. The apprentice to the cave guards. Each cave guard has 2 apprentices - of any age- that help them patrol and protect the caves. Like their mentors, they spend the majority of their time underground, and wear a blindfold to protect their eyes when they come above ground. After a cave guard retires, one of their apprentices steps up in their place. 6 positions, open for joining as long as one is available. Only one cat per person. [break][break] NURSERY AIDS. The nursery aids in FallClan are either cats who do not wish to be a warrior, or those who physically cannot. While they are still given normal warrior training, their main job is looking after the kits in the clan. Nursery aids help new or existing queens to care for their young and give them a much needed break when they are feeling overwhelmed. Open for joining.
[attr="class","plotstuffl"]| the general positions |
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[attr="class","plottextl"]These are the generic positions that you will find in most clans. [break][break] Elders. Elders are to be held with the utmost respect from cats of all Clans. They have served the Clan well in the past as apparentices and warriors. During their youth, they took care of the elders of their generation. They are looked after by apprentices. Position open for joining. [break][break] Warriors. In FallClan, warriors are celebrated for their greatest strengths and achievements. They have a strong connection with nature. They are the ones tasked with training the apprentices of the clan so they may perfect their skills. Position open for joining. [break][break] Apprentices. Apprentices are Clan cats six moons or older that are training to be a warrior. An apprentice becomes a warrior once their mentor and Clan leader think they have learned enough, or they have proved that they are worthy of receiving their full name. Position open for joining. [break][break] Queens. A queen is a she-cat that is expecting or has recently given birth to a litter of kits. Though known to be overly-protective of kits, queens are usually compassionate and kind, and in many cases have they been known to convince their mates or Clan leader to take in cats in need of help. Position open for joining. [break][break] Kits. A kit is a cat under the age of six moons who is still living in the nursery with their mother and littermates. Kits are usually very mischievous and energetic, and are known to bother warriors and elders. Position open for joining.
[attr="class","plotstuffl"]| the general traditions |
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[attr="class","plottextl"]FallClan is home to many fun and unique traditions and festivals that take place all throughout the year. As they pride themselves in being close to their ancestors, many of these traditions have to do with the souls of the past. These are the traditions that can occur at any point in the year. [break][break] THE PILON. A Pilon, or soul stone, is a blessed stone collected from the Great Waterfall in FallClan. StarClan will guide the new medicine cat apprentice towards their destined Pilon. However, an untrained cat will be sucked into the Pilon and pulled into StarClan. It is there that the current medicine cat will bless their apprentice's stone with a bit of their soul, and StarClan will follow suit. Afterwards, the apprentice will then have control over their Pilon, allowing them to touch the stone freely without being teleported to StarClan. Other cats must not touch a medicine cat's Pilon, as they cannot return from StarClan once teleported. From then on, the medicine cats may use their Pilons to contact StarClan immediately rather than having to make the trek all the way to Moon Creek. But beware - a Pilon can act as a bridge between worlds for so long. After too much time has elapsed, the bond will snap, leaving the medicine cat's soul in StarClan forever. If that happens, or upon a medicine cat's death, their Pilon will turn black regardless of what color it was and lose all its power. It is then up to the apprentice, now medicine cat, to return the Pilon to Moon Creek where it dissolves and releases all the souls within. [break][break] THE ANCESTOR'S TRIAL. This trial is held for Apprentices who are ready to become Warriors. Their trial involves spending a night in the abandoned nests of the long past Cave Guards, whose spirits are said to roam the tunnels and caverns. In this Trial, the Leader shall bring the apprentices to the mouth of the Tunnels. From there, their mentors will mark them with the juice of a berry, and then give them that same berry to bring down into the tunnels with them. During their night spent inside the Tunnels, the Apprentices must mark the walls with their symbols. Once they have reached Dawn, they must all travel back together to Camp, where the Leader and the Clan will be waiting long before them to promote their newly made Warriors. [break][break] THE CAMPING CEREMONY. New apprentices and warriors alike travel to the Campgrounds upon being promoted to prove their skills on a two night excursion. There, they must hunt for their own prey and the new apprentices must stand vigil. [break][break] THE SOULBINDING CEREMONY. During this festive moment, two cats who wish to be announced as mates will request for their leader, deputy, or medicine cat to hold this ceremony. The cats will be requested to weave together a necklace of flowers, which they will give to their decided officiator. The officiator must then throw the wreath over their heads, "binding" them together, and celebrate their love with a feast and day filled with love and fun. Afterwards, the couple will choose to spend a night off alone together, in their desired spot. Popularly chosen ones are the Scenic Outlook, the Firefly Meadow, the Flower Spot, and the Waterfall. But any spot can be chosen.
[attr="class","plotstuffl"]| the springtime festivals |
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[attr="class","plottextl"]Spring is the time of life and rebirth, and FallClan has a festival to reflect that. These are the festivals that take place in the spring. [break][break] THE DAY OF THE DEAD. After FallClan experienced a random bout of many deaths when their medicine cat apprentice, Rainpaw, began killing his patients, FallClan decided to honor all those that died in his care. Every year, at the coming of Spring, FallClan cats have a grand festival where they honor those who have left them and joined StarClan.
[attr="class","plotstuffl"]| the summertime festivals |
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[attr="class","plottextl"]Summer is a joyous time where the kits are always rowdier than normal. These are the festivals that take place during summer. [break][break] CELEBRATION OF LIGHTS. Attempting to light up the world with their brightness, FallClan holds the Celebration of Lights during the summer. Their camp is decorated with hundreds of fireflies that they spend the night catching before holding a grand feast and playing games. This celebration is a reminder that they never fell into darkness in the past year.
[attr="class","plotstuffl"]| the autumnal festivals |
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[attr="class","plottextl"]Autumn is always a festive time for FallClan, as it is their namesake. Many celebrations are held in the Fall. [break][break] HALLOW'S NIGHT MASQUERADE. Probably one of FallClan's most commonly held Festivals, this is a grand event for cats of all ages. A Moon's worth of preparation goes into making sure this event is held smoothly. During which, cats premake their masks and place them in the hollow of the Tree of Wisdom for safe keeping. The masks are made from fallen and scattered leaves, strewn together by twine to be worn of the face of each individual cat. More popularly, kittens will decorate themselves in an assortment of twine, twigs, berries, and masks for the Festival. It is said that the masks are worn to protect the Clan from the Dead who might rise to steal their souls. During the course of the night, usually leading up until Midnight for the kittens - maybe even further into Dawn for the adults - a large feast is prepared in preparation for the event. Apprentices are also tasked with gathering sweet berries edible for cats, as well as small and beautiful pebbles and feathers. These items are then taken in groups by the adults to pass out to kittens as they ask for a treat. [break][break] BOUNTIFUL HARVESTS. When FallClan cats are feeling particularly thankful, and when prey is plenty, they often hold Feasts. Here, all of the cats in FallClan come together for a feast, and to be thankful for their clan, those living and deceased. They spend the night without worry, only thinking of all they have in life that is good.
[attr="class","plotstuffl"]| the camp and entrances |
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[attr="class","plottextl"] THE CAMP. Strategically placed in the most protective part of FallClan's Territory, FallClan's camp is well hidden compared to some camps. The entrance to the camp is an old twoleg path that is assumed to have been used to get back and forth from their dens. Although the area is not visited much by twolegs anymore, one or two will occasionally stumble upon the camp, causing some alarm. A guard is placed at the peak of the entrance to keep watch and make sure no danger is near. While there are plenty of secret exits in the camp, this and one other exit are the only ones known by the other clans. [break][break] THE ENTRANCES. There are two entrances to FallClan's camp: the main entrance and the mountain entrance. The main entrance is distinguished by two bramble archways that were built when FallClan first moved to the new camp. A single cat normally stands guard by this entrance, keeping vigilant for intruders and large mountain predators. FallClan doesn't have to worry about wolves or bears as often as some would think, but with a camp that is guarded by surrounding mountains, it makes it much harder for these animals to sneak up on the clan. The more treacherous mountain entry point is a much harder path to take that only experienced warriors and apprentices use, keeping most non-Mountain Clans from using it when visiting the peaceful clan. [break][break] THE TREE OF WISDOM. An ancient old oak tree that dominates the center of camp with its twisting roots and spiraling branches. This is where the Leader goes when they make announcements to the clan or organize patrols, and has been the site of more than one kit being scolded for tossing nuts down on warriors. This tree's roots are almost as deep as the ties FallClan has to it. It is rumored that the Tree of Wisdom is the very reason that FallClan decided to make their camp there in the first place.
[attr="class","plottextl"] THE LEADER'S DEN. The place where all leaders sleep, and where all close meetings with the deputy and medicine cat are held, this small hollow has enough room to fit at least five cats inside it at once. All leaders of FallClan call all of their meetings from on top of this moss covered rock. As said above, the tree above is named the Tree of Wisdom for its old and knowing appearance. When calling the meeting, most leaders normally yowl:
"Will all cats old enough to climb gather below the tree of wisdom for a clan meeting?" [break][break] THE MEDICINE CAT DEN. The Medicine Cat's Den looks small from the entrance, but in reality it opens up into a much larger cavern. Directly in front of the entrance is a small hollow that is the location of the Medicine Cat's nest. The den is located near the entrance to the camp so that injured cats don't have to walk too far into the larger clearing to get treated. The herbs are hidden on natural cubbies tucked away along the main cavern back to where the Medicine Cat Apprentice sleeps. The shelves are about as tall as an apprentice is, keeping kits from getting into them when they are in the den. There is a pool of water near the entrance of the cave that flows down a small waterfall into the cavern. During hot summer months, the pool disappears. There are a lot of places to store herbs and other important goods. The nests are often scattered about to make sure that all injured and sick cats have room to move around freely. What isn't commonly known is that there are two small cubbies above the Medicine Cat's nests to conceal their Pilon, each cubby covered by a moss curtain.
[attr="class","plottextl"] THE WARRIOR'S DEN. One of the larger dens in FallClan's Camp, the Warrior's Den, is set up in three levels: Newer, less experience warriors sleep closest to the entrance on the ground level where as more experienced warriors get a nest on one of the many ledges of the cavern. The deputy and any Cave Guards in camp sleep on a flat shelf at the very back of the den; it is one of the more roomy parts of the cave. The Warrior's Den is located to the left of the Main Entrance so that in case of attack, the warriors are the first ones to the battle. This also helps defend the rest of the camp, even though there are only two entrances. It's better to have the formidable fighters up in the front lines compared to that of the younger apprentices. They protect and guard the camp well because of the location of their den. [break][break] THE APPRENTICE'S DEN. The Apprentice's Den is slightly smaller than the Warrior’s Den. However, this den, unlike the Warrior’s Den, is well spaced out for the apprentices, giving them plenty of room to sleep. Its low ceiling is great for the younger cats, and once they start getting too big to enter the den and sleep comfortably, the leader begins to set up assessments for them. Most apprentices won’t move up until they are a year old, but some get promoted earlier at 10 or 11 moons old. The inside of the entrance to the den is guarded by a large bramble thicket that some of the apprentices prefer to sleep in compared to the cave. The nests are made from moss gathered from around the territory. [break][break] THE NURSERY. The Nursery is the safest place in all of FallClan's camp due to its optimal location. With its high protective walls, location at the back of the camp and shelter from the cold, this place is perfect for raising kits. Queens and Nursery Aids sleep in the back of the rocky cavern and watch the kits play from the wide open entrance. There is also a hidden exit by this part of the camp that helps the mothers escape in emergencies such as a fire or even an attack on the camp. The nests are lined with the softest mosses and squirrel tail fur to ensure that all of the nursing and soon-to-be mothers are nice and comfortable in the large cave. There is plenty of room for young members of the clan to run around and play during the cold months of Leaf-Bare. [break][break] THE ELDER'S DEN. The Elder’s Den is located to the right of the Nursery away from the view of predators. The location is perfect for older cats because it's right next to where the fresh kill is stored, so if an apprentice forgets their job, they can easily walk out and get their food. The den is the smallest den in all of FallClan's camp, but only because FallClan normally does not have that many elders at one time. If the den needs to be expanded, there is another cavern hidden on the other side of camp, which is much larger and located near the Medicine Cat's Den.
[attr="class","plotstuffl"]| the northern territory |
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[attr="class","plottextl"]The northernmost part of FallClan is a very mountainous region, though there are a few landmarks to take note of. These mountains hold the border to WinterClan. [break][break] THE WATERFALL. Located at the edge of Fallclan’s territory, the waterfall is the clan's main source of fresh water and is often used by the medicine cat to gather moss and water for their patients. The water flows out into a few streams within Fallclan’s territory, some of which snake around many important places, it then moves towards a large lake that can be found at the opposite end of the clans home. Medicine cats and their apprentices come here to collect their sacred Pilon or Soul stone. [break][break] THE SHALLOW POOL. Located close to the Waterfall. This collection of shallow water is surrounded and protected by a grove of trees where, even though you can't see the Waterfall, you can still hear it through the trees. This pool of water was blocked off by FallClan Warriors for use of better fishing techniques, as well as training for apprentices. Though it's not commonly used, it is still looked at as an important landmark. Just beneath the pool, stretching along the river bank, are a collection of rocks that cats regularly use to sunbathe. [break][break] THE BURIAL GROUNDS. The burial grounds are a place of mourning and tranquility, located in the valley beside FallClan’s camp and just below the mountain range. It is the place where all cats go to speak with their loved ones lost to battle, old age, or sickness. It is considered a very spiritual and simplistic place for FallClan, and is also where The Day of the Dead festival is held. All apprentices must journey to the burial grounds and stay a full night there to speak with their ancestors during sleep before they are made warriors. All of FallClan’s fallen warriors, kits, elders, queens, leaders, and medicine cats are buried here. [break][break] SCENIC LOOKOUT. Though it's a long, and strenuous climb to the spot, it's well worth it. With a sloping and winding path that leads from thick woods to rocky mountain, it's a hard climb to the top. Once you find the clearing, there is a slate of rock that is stretched out and is nestled in between two cliffs. This spot overlooks the entire territory; a breathtaking view of FallClan's terrain. The stars are a clear view from here, and on rainy days the clouds hang so low that you can even walk among them. This spot is richly popular for mates. There are some rumors that, like the Firefly Meadow, if you bring your crush here, they might become your mate one day.
[attr="class","plotstuffl"]| the eastern territory |
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[attr="class","plottextl"]Despite the rockiness, much of FallClan's eastern territory is green. The border to SummerClan is along this eastern side. [break][break] THE RAVINE. The ravine is a large area where the mountainous territory of FallClan splits in two. Concealed within the rocky walls are many snakes and, while most of them are not poisonous, many cats avoid hunting here because of them. The ravine is very close to Fallclan’s camp and most cats must pass through it while on their way to patrol the clans shared border with Springclan, which is to the northeast of Fallclan’s territory. This area is frequented by twoleg hikers so you must be careful when traveling through. [break][break] FIREFLY MEADOW. A lush, sweeping meadow of long grass and surrounded by shrubbery. Though it can be tricky to navigate to, once you're there you might not want to leave. A rich hunting ground during the day; but at night, the most magical and lovely place by far. When the stars shine down, a lustrous dance of fireflies begin and set the meadow aglow. This place is extremely popular with families, and romantic virtue. Like the Scenic Lookout, some say that if you visit this spot with your crush, you'll soon be mates. [break][break] THE TRAINING HOLLOW. Lined with spring moss growing from the ground and surrounded by a curtain of vines, the Training Hollow is almost the perfect place for an apprentice to practice their training. The vines work to keep the apprentices from being distracted, while the moss protects them from injury while they practice battle moves. Also surrounding the perimeter of the hollow are numerous low-hanging branches for the apprentices to work on their balance. [break][break] THE ABANDONED WINDMILL. A Windmill, abandoned and left forgotten. Its stones are crumbled away, its mill broken and unused. Its lofts and scattered grounds can be used as a rich hunting spot for plump mice; usually used more throughout the Winter. Rumor says that you can see a clear view of the Scenic Lookout from the top of the rafts. Sometimes, even, cats have been dared to climb to the very top of the Mill. More recently, it is said that the Windmill might be haunted.
[attr="class","plotstuffl"]| the southern territory |
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[attr="class","plottextl"]The southern territory of FallClan is mostly wooded, though it thins out the further south you get. This is, perhaps, the most dangerous area of the clan, as there are more twolegs here. [break][break] HERON LAKE. A large, crystalline lake with a shimmering surface in the southwest corner of FallClan's territory. It's not entirely used for much other than the occasional hunting and hang out place. The center of the Lake holds a rise of hills, almost a Island - but not quite big enough. Cats who enjoy tenuous work and exercise have been known to swim its laps, or even cross to the Island itself. [break][break] THE CAMPGROUND. An old campsite occasionally used by the twolegs. When kits and apprentices are promoted, they are sent here for the camping ceremony. Younger cats are warned to avoid the campground, as the twolegs have been known to cause harm. [break][break] THE VINEYARD. descriptive text.
[attr="class","plotstuffl"]| the western territory |
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[attr="class","plottextl"]Because the river running from the Waterfall to Heron Lake occasionally floods, the surrounding land of the western region is mostly wetlands. [break][break] THE DEAD TREE. Located just before a path to the Crystal Caverns, this tree was said to be struck by lightning. Its trunk is hollowed out, sometimes used for hunting purposes for prey and such. Used as a symbol of beauty and tranquility, because though this tree is rotted and dead, flowers and life seems to sprout from all around it. [break][break] FLOWER SPOT. Located very close to the lake and along the river. Marshes of water web throughout the entire field, small and barely visible. This appears to be why the flowers grow so vibrantly here, and even sometimes can be seen clinging on for dear life during the Winter seasons. Some odd herbs can be found here, though not as richly as the Secret Garden. A popular spot for a romantic getaway with your mate. [break][break] THE GREAT OAK. The Great Oak stands guard over the Secret Garden that lies nestled in its roots underground. It is, as you would guess, an ancient oak tree located in almost the exact center of FallCan's territory. It is as wide around as five warriors in a line and taller than the clouds themselves. Many say that this tree is the companion to the Tree of Wisdom in camp, and is used as a measure of prowess by apprentices and warriors to race up and down. [break][break] THE SECRET GARDEN. In FallClan's past, there have been instances of StarClan blessing them with prey and good weather. The Secret Garden is StarClan's greatest blessing yet. Beneath the Great Oak lies a spacious burrow, a hollow place beneath the roots of the ancient tree. A small pool lies in the center of the room, trickling water out to all of the herbs growing around within. Safe from frost and weather, the Secret Garden allows the clan to have herbs in all seasons. The clan uses it as a place of worship, and to pray StarClan for guidance, while the medicine cats use it to collect herbs for FallClan and other clans, when in need.
[attr="class","plottextl"]FallClan currently does not celebrate anything in the winter. [break][break] CRYSTAL CAVES. FallClan’s mountain sides are riddled with hidden caves. Not many cats venture near these unknown caverns, but those that dare to enter often face one of Fallclan’s few known enemies, Renegade Regime. Though the two groups have gotten over past battles some grudges still remain. These caves are filled with all sorts of colorful and rare gems, admired by those brave enough to venture far enough inside. [break][break] THE TUNNELS. descriptive text. [break][break] CAVE GUARD CAMP. descriptive text.