Warrior Cat Clans 2 (WCC2 aka Classic) is a roleplay site inspired by the Warrior series by Erin Hunter. Whether you are a fan of the books or new to the Warrior cats world, WCC2 offers a diverse environment with over a decade’s worth of lore for you - and your characters - to explore. Join us today and become a part of our ongoing story!
News & Updates
11.06.2022 The site has been transformed into an archive. Thank you for all the memories here!
Here on Classic we understand that sometimes life can get difficult and we struggle. We may need to receive advice, vent, know that we are not alone in our difficult times, or even just have someone listen to what's going on in our lives. In light of these times, we have created the support threads below that are open to all of our members at any time.
PrideClan would be really cool, but we made PrideClan before Honystorm and Jetclaw stepped down. Now Spot and Racer are in charge of NightClan and SunClan so it wouldn't be fair to do PrideClan when it was never something they agreed to do.
I'm fine with staying as we are now. We just went through the overhaul and that was a huge stress on everyone on the site so let's not add any more to ourselves especially with school starting back up. I know a lot of clans are working on changing things and/or adding or deleting things to bring in activity to said clans. Let's give each other a chance. We voted no for the overhaul so let's stick to that by doing as that suggests and not adding or deleting any clans or groups or so on. Activity will pick up as school settles down and people realize that there's no need to worry about a clan or group or anything being added or deleted.
So let's just focus on the groups we have and sparking their activity
I'm fine with staying as we are now. We just went through the overhaul and that was a huge stress on everyone on the site so let's not add any more to ourselves especially with school starting back up. I know a lot of clans are working on changing things and/or adding or deleting things to bring in activity to said clans. Let's give each other a chance. We voted no for the overhaul so let's stick to that by doing as that suggests and not adding or deleting any clans or groups or so on. Activity will pick up as school settles down and people realize that there's no need to worry about a clan or group or anything being added or deleted.
So let's just focus on the groups we have and sparking their activity
There won’t be any deletion.
But I think since we’re already in the mindset of change and have groups we’re interested in, now’s the time before we put the matter to bed.
If we want to add its best we do it now, rather than revisit it later. Get it done and over with so we can move on fully.
And i don’t think adding should be something to worry about, a new group in far too long would be nice.
and SwiftClan was so well liked and it’d be perfect to implement with the now empty survival clans.
If we did just want one going with SwiftClan would be the best bet.
Post by neverstarstar on Jan 19, 2020 20:39:00 GMT -5
Okay, so I've been keeping up with this thread and this will likely be my only reply, I'm just going to put my thoughts out here: I just want us to stop and think about whether this is coming from a desire to move the site forward or if this is from a place of us being bored with the old clans or tired of clans bogged down by years of new customs and leadership changes. I've been back since October, which isn't that long at all and therefore leaves me feeling a little like I'm missing something. I feel like every week or so a discussion about adding or deleting a clan pops up and I don't get why. Sure, the clans we have are doing fine. But lets make them great. Instead of thinning out the staff by adding more clans, lets let a clan have a strong amazing staff, one setting it up for success even after a leadership change. Lets focus on making the struggling clans great again. Not every clan is perfectly active. Lets clean them up, lets add territory descriptions and training guides. Lets make the site so easy to understand that its no longer intimidating to look through. I feel as though we should approach this time as a new opportunity. Classic didn't want an overhaul, there seems a general consensus of content, so let's make the difficult to understand clans easier. I feel like every clan needs something explaining what they are. I doubt a 14 year old can join the site and not be confused about RR or SunClan, for instance. There are improvements to be made. So why stretch ourselves with more voting and the possibility of adding more clans?
I agree whole heartedly with you, Never! As much as a part of me wants a new clan, I know that's not what we need right now. I get so pumped and excited when I start thinking about adding a new clan because it's not the fact that we need one, it's that excited feeling you get when there is something new. It's not the same old same old that we go through every day on classic. I think that's what we are missing which is one of the reasons I'm trying to redo Nightclan to make it more interesting. Not just for the activity but for mine and other user's pleasure because we need something interesting to happen because that's what we crave! We want something new and exciting or something that we can look back on and remember. Something to help Classic grow without deleting everything we have worked so hard for or stretching us to our max. I think we need to focus on what we have right now and make it interesting
I completely agree with Never. It seems like we're spreading ourselves thin and trying to agree to do anything or listen to everything. Which I don't have a problem with listening to everything but we gotta make a decision on if we're keeping the clans and adding more is a good idea? People were unhappy with the number of clans we had and now were talking about adding more. I get it's only two but is that not two too many? We struggle to keep staff positions filled. How many clans have had people step down or been inactive lately and now have to find new people to take their place? I' just concerned that were doing too much and not focused on what we have. If that's the case then we should have just overhauled and dealt with that as that's pretty much what we're doing now by going back and adding in when we already said "enough's enough it's this or this nothing else." We already expressed once that 14 clans that's what be had before the removal of Earth Water AL and Brook was too many but why's that any different than adding back in up to two clans? That's still 8 positions that'll need to be filled, sure it's not 16 but that's still eight plus the ones for SummerClan that are currently tiring to be filled.
I think Neverforgotten and Pao make some really great points. I think that yes it would be cool to add a clan, it makes people feel like they helped build something. I think we should focus on building up our current clans. Perhaps we could even create/assign temporary positions to people who want to help. They would be roleplay positions or they could be added duties to those with roleplay positions these people could be assigned to create or write up territory descriptions or find pictures. The same can be done with traditions/cultures. People could be assigned to create patrols(I know some clans have those now) and leaders could work together to create patrols that interact with bordering clans.
I know this is not exactly on topic but I think this way people who don’t have positions can do something. I think that is part of the allure of adding clans if you could get a position. I’m not sure if what I just said was clear or not so I’m happy to explain what mean.
I voted in favor of the overhaul. That was because there were so many fresh ideas that were appealing to me and sounded like fun - ya'll are really creative! A lot of those ideas are being implemented into the current Clans now. Because of that, my desire for the overhaul has subsided to the point where now I think I would rather things stay as they are. However, I also think adding one or two of the most popular groups would be a good idea. I see the desire for water-loving cats to come back and also for the groups that had ideas that could not be added to an existing group without changing it too much (like Noxhelm and SwiftClan).
So here is where I stand - Add water affinity to an existing Clan (or Clans). The territory does not have to change dramatically. Perhaps a border or something became flooded, twolegs dug a pond, etc, some kind of plot that could boost that Clan(or Clans) activity and fill the void that the Survival Clans left. I know there has been talk about doing this with SummerClan and I LOVE that idea! MoonClan also may be good for this because the moon controls the tides and stuff. I also think both of those Clans could use a boost in activity. SummerClan does not have a leader at the moment (good opportunity to implement something new) but I know Stark is cooking up something fun for MoonClan already (not so good an opportunity cuz I don't want to mess up his plot). Add 2 of the favorite groups / Clans from the overhaul as "revolutionary groups." I don't think that's too unreasonable and if they are not active enough to sustain themselves then we can always delete them later. Noxhelm and SwiftClan I think would be the favorites here, but I also think that this site could use a Tribe, this should be decided with some kind of vote. The problem with this is that current leaders / deputies could potentially switch over to leadership positions in these groups and leave vacancies, maybe even as many as eight (2 leader, 2 deputy, 2 med cat, 2 med cat ap) at once - will we be able to fill them without the old groups suffering? I mean, SummerClan just lost its leader and deputy back to back, to me that says we need to focus on what we have and not add more just yet. Perhaps that was just bad luck though.
I do like Lavellan's point about PrideClan, but I think that is getting a little too close to forcing the overhaul. It essentially revamps all of the forest Clans and the site vote was pretty clear about not wanting that to happen. We could vote again for just changing the forest Clans, but I feel like the mountain Clans would really suffer in activity because big change = room for a lot of character growth = lots of roleplay opportunities. Change forces a reaction; the more dramatic, the more fun it is to live out through your character's eyes. I have not been here very long and don't have any numbers to support this so maybe I shouldn't have said anything lol. Clans are getting revitalized now and I don't want the focus to shift from making what we already have more exciting to creating something totally new and have one overshadow the other.
Post by Honeystorm on Jan 19, 2020 21:30:43 GMT -5
I don't really have much to add in the way of an opinion either way. Cool if we get one, fine if we don't, there's been lots of great points made already, and I don't really have anything productive to add.
Because it's relevant, however, I will make a note about Noxhelm Village. If we go the way of adding a clan/group/tribe or two, I don't think Noxhelm should be added alongside the Regime. The character that would lead Nox, Shule, is RR's Merc Superior, and I worry they would end up really similar in the 'spirit' of each group, even if it doesn't seem like it on it's face. Since I am RR's deputy, my current intent would be to incorporate Noxhelm ideas into RR (or vice versa) if/when I became the leader. If everyone really would rather have Nox as it's own thing, (and we wanted to add two clans/groups/tribes) I'm not totally opposed to having it be added on it's own, but I wouldn't prefer it, tbh.
Also, don't take my words as a guarantee of Nox, or a Nox/RR mashup. I'm not leader, I can't make those calls, lots can happen, and plans can change (and I don't want anyone thinking I'm trying to make some ultimate decision at this point in time, especially when I'm not in a place to directly do so, and don't have concrete plans/ideas written down). <3
Hopefully all this made sense. I just wanted to give my input, as Nox is one of the top candidates for potentially being readded, atm.
Jadie There are plot ways PrideClan could be implemented without removing Night, Day, Sun, and PI. Or disturbing their leadership.
I have a few if we’d rather have more varied groups. And PrideClan was great in it presented itself as ripe for playing an antagonistic role to other clans/groups
Plus with it splitting cats from night and day allowing for conflict there, bringing back the return of Foxstar for SunClan (and giving more power to the sun god), and possible civil war in pi with funk’s shift to pride, plenty of plot. Then it settles into being antagonistic.
But yeah we can have pride without taking out the other clans, which we really can’t and shouldn’t tbh. As it’s not necessary to precede it’s creation now.
I think Neverforgotten and Pao make some really great points. I think that yes it would be cool to add a clan, it makes people feel like they helped build something. I think we should focus on building up our current clans. Perhaps we could even create/assign temporary positions to people who want to help. They would be roleplay positions or they could be added duties to those with roleplay positions these people could be assigned to create or write up territory descriptions or find pictures. The same can be done with traditions/cultures. People could be assigned to create patrols(I know some clans have those now) and leaders could work together to create patrols that interact with bordering clans.
I know this is not exactly on topic but I think this way people who don’t have positions can do something. I think that is part of the allure of adding clans if you could get a position. I’m not sure if what I just said was clear or not so I’m happy to explain what mean.
My issue with this is the people that want to help the current clans do help them. I’m in active roles in Winter, Spring (as mca), sun, pi, day, and though I don’t lead night anymore i’m happy to help there too. I have cats in almost all the clans. By denying the addition of new groups I have no incentive to go help more in a different clan just because. everyone has their favorite clans and often the argument for keeping things or lowering things has always been: ‘well we’ll have more numbers’.
at the end of the day those who are invested will come, and you may draw in others at times.
But currently we have the numbers. Our goal shouldn’t be to lock our users into 10 clans, they’re all beloved enough to stay, but why not add to them.
And yes for a time we will see shifts and rises and falls in groups as we adjust. But we will come to rest just fine.
swift and Storm will have leaders who don’t draw from any current staff (minus cleav moving to lead swift, but I know we have plenty of solid deputy candidates who are keen to either help: Summer, fall and swift and Storm if they come to be).
We also shouldn’t be looking at just now.
Just now we are coming off a great deal of turmoil and upheaval but thats why this discussion needs to happen now. we need to get it over with so we can put these matters to bed.
As a result of this turmoil our activity plateaued, still above what we had last year, and given how much more uncertainty there was this time and struggling to get plots or anything happpening is a testament to how strong we are.
This decision is one we will live with for a while. There won’t be reopening the discussion in months. This either happens now or not at all.
So looking at how our trends as @samiam noted, once things settled activity shot back up. It’ll take a month or so to get new clans settled but if we pick solely from new clans they all have leader candidates lined up. And like Cleave is god level, give her swift and she’ll have it up and running like a well oiled machine.
so don’t just look at now, but look ahead. It might not look it but now we can handle two more. In six months it’ll be even more apparent and we’ll be happy with our two new clans and continuing to work on our ten current clans as well.
We’re not all going to move to the new clans, we have our cats still and looking at all the plot planning threads people ARE motivated to participate in the 10 clans.
we can do this.
But this can’t happen later. We do it now or not at all. There is no ‘wait a few months’ this is it for a long time.
So take a moment, is it really going to take us months and months to ‘fix’ all ten clans that we squander this chance now? Is one or two more really going to take from them that much when most people already have their beloved favorites they are active in?
We had a full handful of people try out for SummerClan leader, that’s 1 leader and four possible deputy candidates right there. Not counting the others who might not have been interested in summer at this time. We have the people guys. We won’t be taking from our current ones by doing this. we can handle 2 more, now and even more so months from now.
What we can’t handle is putting this off. Yes it sucks to have this after the vote. But it’d hurt us all more if we had to revisit this months from now. We were all stuck in overhaul limbo heck and we suffered. this is it for a long while.
As someone who both voted for the overhaul, and as Stormclan's creator (which seems to be the most discussed contest winner along with Swiftclan and Nox, it really makes me happy that you all enjoyed it so much!) I feel like I should give my opinion on the matter, though it probably won't sound too different than what everyone else has been saying on this thread.
Personally, after looking over all your opinions, I really find myself agreeing with Never's points above all. I feel like the main reason for many who supported the overhaul is the fact that many of the clans have grown so similar, it's difficult to tell them apart or find anything that sets them apart from the rest. But on the other end of the spectrum, some the clans that have attempted dramatic change haven't entirely worked out well because things changed so suddenly. I feel like the best way to fix this problem is to look back on the main themes of the struggling clans to their most basic concepts, and try to reform the clans around them. Update the territory descriptions and maps, come up with clan-specific training and battle moves, focus on the aesthetic that the clan was made around. And start incorporating that into the roleplays as well.
For example: I think the four seasons bring out very specific moods in people, and certain personalities seem more inclined to each. So for a clan to be focused on a certain season, there should be a certain, unique mindset that most cats in it share.
If we can accomplish that, and we start picking up some speed in terms of active new members, then yeah, sure, let's bring in a new waterclan, or a vagabond clan. We have all of the winning layouts saved, so we can use them at any time. But for now, the people have voted to remain as we are, so I think that's what we should focus on improving.
I'm confused about PrideClan, and I'm assuming hoping I'm not the only one. Faith said it can't be created without disrupting the current clans, but Jetclaw said it can if I'm reading both posts correctly. Can you go into more detail about how that would work?
I understand the point about staff positions as well, that's a valid concern.
But for the point about shoring up our current clans: I concur that's a good thing to do, but that's mostly an issue for the staff of that clan, right? If DayClan's leader wants to improve the information of their clan or simplify it, by all means, they can, but that's only a decision for them and the rest of their staff. I don't quite understand why that's an argument against adding another clan?
Post by simplylight on Jan 20, 2020 18:57:59 GMT -5
I am of the opinion that we shouldn’t add more clans because they seem like a new and exciting thing. That allure fades real quick, and tbh look how many of those clans have stayed around Classic. The only clans that have stuck around through the deletions have been the ones that have been here since the beginning. I do believe (at least I assume this to be true) that we had made a promise to keep those clans in the past because they are the OGs. However, I think there is more reasons why fun, “different” clans like Rubyclan, Crowclan, Airclan, etc. are sitting in the dusty storage room. Rubyclan was nothing like any of the rest of our clans, but it didn’t make it very long. We also brought Fallclan, Waterclan, Moonclan, and one other back from storage within the last 8 months (?) and we’ve already stored three clans and a group since they were brought back. I don’t see how adding any is going to solve anything, to be honest. However, that is just my opinion c: I’m not saying anyone is wrong for thinking otherwise. I just personally believe we shouldn’t be adding to the numbers of clans/groups we have. I miss Waterclan, too. Trust me, I truly do. There was so much more that made up that clan than just a bunch of water, though c: Who is to say that we can’t build that kind of community back up in a different clan?
Again, please don’t read me the wrong way. I’m saying all of this from a heart of peace and not judgement towards anyone else’s opinion <3
Edited Jan 20, 2020 18:58:50 GMT -5 By simplylight
There is something very attractive about adding a new clan or group on the surface, like receiving a new toy on Christmas, but I feel the hype would die down similar to that of a new toy on Christmas day and we would be stuck with another group that would most likely struggle, like many of the current clans now, with their activity. Of course, it would be exciting to create a new clan or group, but I think that would be the extend of what a new group/clan would bring to this site. I don't believe that there is necessarily any other Pro to adding a new group. I frankly, don't believe it will add more activity to the site which did undergo a drought of role-playing activity prior to the Overhaul voting results because of the potential of the clans being deleted which makes sense, but I think we need to give the site and the members an opportunity to get back into the swing of things before we can genuinely consider adding another clan/group.
I do see a lot of discussion of wanting a water-based clan. I really do miss a water-based clan, but frankly, I think some of our current clans can be shifted towards a water-based theme *coughs*sUmmERcLaN*coughs* if we really wanted one to be honest.
I am not against the addition of a new clan or two, by any means, it sounds fun, but the timing of it feels odd especially coming out of the Overhaul voting. I think, this conversation should come back up again, but lets focus on getting back into the swing of role-playing in our current clans, obtain the data of the next, 6 months or so, and see we can prove the ability to maintain and/or grow our activity which is much needed on the site right now. I think if we can do that in the span of 6 months, lets have this conversation again!
Also; Great job everyone on taking the time to voice your opinions, ideas, concerns, perspectives, etc. We love hearing from everyone, I can definitely say I do. We are very fortunate to have such a diverse, well-rounded, thought-provoking and loyal community. Everyone has done such a great job at making this space feel safe enough to voice our opinions without the fear of retribution and/or judgement.
I'm confused about PrideClan, and I'm assuming hoping I'm not the only one. Faith said it can't be created without disrupting the current clans, but Jetclaw said it can if I'm reading both posts correctly. Can you go into more detail about how that would work?
I understand the point about staff positions as well, that's a valid concern.
But for the point about shoring up our current clans: I concur that's a good thing to do, but that's mostly an issue for the staff of that clan, right? If DayClan's leader wants to improve the information of their clan or simplify it, by all means, they can, but that's only a decision for them and the rest of their staff. I don't quite understand why that's an argument against adding another clan?
In regards to PrideClan it would not be a true merger anymore. Faith was right in we can't make a true merger of these clans because we have no right to force Spot and Racer to give up SunClan and NightClan like that. And ultimately since we don't need to get rid of them anymore (as we're not overhauling) we don't really have a need/desire to get rid of PI and DayClan. So it can't be a true merger in that it removes the clans from play anymore.
Instead PrideClan would have to be built of parts of those 4 that broke off and formed PrideClan, so rather than it be a merger, it would instead be comprised of cats from NightClan, DayClan, SunClan and Primal Instinct.
So if it was desired it could be done, but not as a merger anymore. It would be an addition to the current clans rather than a merger of four of them.
The staff positions I do still think we have enough, it admittedly matters if people are interested in that group.
As for shoring up clans I also have to agree with Cleaver . We can't go in and force people to make clans more unique. Like for instance I know some weren't happy when WinterClan went from it's traditional works to a sovereign at first. And I know some aren't big on SunClan's way of existing. But that's ultimately up to the leader. We're all welcome to put forth our opinions, our suggestions and ultimately provide support and effort through roleplaying. But unless you're part of the staff however that clan decides to set up their staff, (be it with roleplay positions or just the typical: leader, dep, mc, mca) you're not part of actively changing how the clan is run.
A lot of clans do hold surveys, or ask for responses in ACs. We can actively 'shore up' clans at any point in time whenever we choose to. But overall how a clan staff decides to shape/run their clan is ultimately up to them. They've gotta run it so they should be allowed to run what they want to run. We give the leaders and their staff that freedom.
So aside from limiting positions which even if we added SwiftClan which would already have leader filled, with gidget now filling the role of leader, and lost as deputy and all of summer's staff now filled. The only positions currently vacant as far as I'm aware if Swift was added would be:
SwiftClan: Dep, MC, MCA FallClan: Dep (since Cleaver would be becoming leader of Swift) MoonClan: MC, MCA (and tryouts are currently in progress already there are two candidates) PI: MC, MCA (but is currently in process of choosing their mc and mca from the candidates and we have MORE than enough candidates meaning there are plenty of people who can pick up an MC and MCA role) DayClan: MCA (no tryouts yet but MCA is an optional position anyways)
So since the vote for whether we add a clan or not won't happen till like the end of this week, by then we should have results on MoonClan's MC and MCA, and PI's MC and MCA meaning those roles would be filled. So by the time the vote goes up the only openings would be: DayClan: MCA. Which if Faith wishes to leave vacant she can leave vacant, it's optional.
And if SwiftClan were added we would have a grand total of 5 positions to fill. 2 optional (Being Swift's MCA and Day's MCA). 2 deputy positions (Swift and Fall, which based off the summerclan tryouts we have plenty of candidates, and I know there are more who would prefer a deputy role rather than a leadership position at this time). and 1 Medicine position.
We have the members who can staff all our clans and work on our current clans, and enough to staff Swift and possibly another if we wanted to go that far.
The best way to shore up a clan is make sure a clan can have staff and we have enough members to fill our current clans and another one like swift.
Thanks for clearing that up Jet, Pride does sound like a reasonable option then for a clan even if it isn't ideal in the way lavellan wanted.
Jet's argument agrees with my thoughts exactly. SwiftClan did have a medicine cat planned if we overhaul, so if we ended up adding it I would prefer to give her the offer again before holding tryouts, so that's one less position. I don't think DayClan is planning on getting an MCA soon correct me if I'm wrong here Faith so that's one less position as well.
I also don't see a problem with having a new toy probably because I'm a six-year-old and I like shiny things. It's possible it could be inactive but from my experience clan activity depends more on the leader, right? BrookClan struggled.... a lot.... yet it was still active for a while under ian's leadership. A new clan has a lot of plotting opportunities as well to keep it interesting because it'll change the order of all the clans around it as they try to cope with the change, so even if the clan itself ends up a flop it'll still hurt the site. And ultimately if the clan does not succeed, it isn't that much of a danger, since we have deletion criteria set up to remove poorly performing clans.
I'm definitely biased on this issue, so you can take everything I say with a grain of salt if you please, but personally I don't see that many potential risks here.
So I'm totally cool if you disagree with adding clan, but fact is 1) We gain over 100 members yearly 2) We've nearly doubled in thread counts since last year, despite the limbo period 3) We haven't been this actively trending positively in years, possibly since 2015
4) There's never going to be clans that are all great, even if you had 4
5) BrookClan and Absum Lux were failing, but WaterClan and EarthClan were NEVER deleted due to inactivity, it was the staff who led it who gave it up hoping their sacrifice would avoid an overhaul. It was deleted due to pressure
The harsh reality of why clans aren't "great" right now isn't that we're low on members. BrookClan, July 13th had 18 members, that is the average amount of members per clan during July 2019. It is not the number of replies, Absum Lux during July 2019 had 60 posts for 2 weeks, more than passing. The difference between the "good old days" and now is the competition.
Clans like WinterClan, DayClan, and SunClan actively engage their members and make interesting plots. It's not like the old days where you can come up with a tenth civil war plot and everyone's going to join in. There's been better plots and people know it.
During July 2019 people could see BrookClan was too complicated, but SunClan's religion was more straightforward. People could see that SpringClan was cute, but DayClan had a more interesting vibe. Back in the old days, clans were identical, now it's not enough to be different, you have to be better than the rest. People can delete as many clans as they want, but there's always going to be an uninteresting clan compared to the rest. That's the reality. For as interesting as you make NightClan, you'll be making another clan look less interesting by pushing more members interest towards NightClan.
There's always a time to delete, but in Classic's history we've never gotten past our paranoia and fear of "new clans taking old clans activity" to ever add one. We are right now at the highest point of activity whether you "feel" it or not. If you don't want to add a clan despite how economically stable we are, that's fine, but don't make the reason because you want to work on our current clans, it's not going to happen. But by increasing competition/ number of clans you're pushing for clans to improve their plots, territory, creativity, and overall connection with the site because they have more inspiration and story from the new clans. Adding more clans isn't a bad thing, it's a great thing for improving our current clans. For every great success there was a great risk, maybe we can try to be the generation of Classic who adds onto our world and doesn't take away.
So I'm totally cool if you disagree with adding clan, but fact is 1) We gain over 100 members yearly 2) We've nearly doubled in thread counts since last year, despite the limbo period 3) We haven't been this actively trending positively in years, possibly since 2015
4) There's never going to be clans that are all great, even if you had 4
5) BrookClan and Absum Lux were failing, but WaterClan and EarthClan were NEVER deleted due to inactivity, it was the staff who led it who gave it up hoping their sacrifice would avoid an overhaul. It was deleted due to pressure
I've been convinced.
Frankly, the addition of a clan/group can go either way I feel, but with the points given by Faith , I have to say, I need to grow a bit more faith in the site and it's members. It's hard to initially since I have only come back to the site in October and had rough a 1 month hiatus during this time. That little time has given me a very small insight on the site's activity and stats overall. For me, it seems activity has been low, but I am comparing my experience to the little time I've had on the site. But if the data does truly show that we have been on a steady climb activity wise as well as joining rates, I'd say lets go for it! As Faith has put it so eloquently, "For every great success there was a great risk" maybe this is the risk we need to take to expand our current world.
Again, great job everyone on the input, but I would like to formally change my favor towards the addition of a new clan.
So I'm totally cool if you disagree with adding clan, but fact is 1) We gain over 100 members yearly 2) We've nearly doubled in thread counts since last year, despite the limbo period 3) We haven't been this actively trending positively in years, possibly since 2015 4) There's never going to be clans that are all great, even if you had 4 5) BrookClan and Absum Lux were failing, but WaterClan and EarthClan were NEVER deleted due to inactivity, it was the staff who led it who gave it up hoping their sacrifice would avoid an overhaul. It was deleted due to pressure
I disagree with the facts you're presenting here so I'm going to argue against my own interests for a second here cx
1. We do technically gain 100 members on the site... but just like on Wikifoundry, these aren't active members. Some join and then leave, some are duplicate accounts, some never even make a roleplay contribution. This is not to say we're lacking members, I just wanted to clarify that because I don't want anyone thinking we have that many people running away from our site at full speed, most of them never roleplayed here cx
2. We can't compare thread counts to last year (I'm assuming you're referring to 2018 vs 2019, correct me if I'm wrong). In 2018 we were moving sites, so we don't have the numbers from Wikifoundry, especially because we had an entirely different way of measuring activity (number of threads vs the number of posts). Comparing posts for the last few months of 2018 and 2019 we had an 8% increase (if I did my math right) from 6,348 posts to 6,829 posts. That's not even close to double.
If you're comparing these last few weeks to key months in 2019: January 1st, 2020 to right now (Jan 23rd, 8:57pm EST) we had 1,324 posts. January 1st, 2019 to January 23rd, 9:00pm EST we had 2,354 posts in our current clans - not including the then-living Survival Clans and Absum Lux. The same dates but in July (one of our better months last year) we had 2,247 posts. The same dates in December (during the overhaul prep) we had 1,316 posts. December 2018 had 1,629 posts (more than 2019). (Again, none of those numbers include the survival clans' contribution or the single AL thread winks, just a lil shade for ya there.)
Compared to last year, we're at lower activity -- probably due to the uncertainty about overhaul and adding clans this month -- but compared to December we're only slightly increased, not doubled. 8 posts cx
3. See above. Visual checks on the analytics data show a fairly steady trend since November.
None of this is to say I'm concerned about our activity or don't believe we can handle more clans. I'm just fact-checking here. I have complete confidence if we wanted to we could support more clans, especially since our site will presumably be growing more active once these issues are resolved.
4. We have many great clans, they just aren't all active winks i know that's what you meant, i just have no argument against this point
5. WaterClan's previous deletion was due to staffing issues, not activity, so I'll agree with this point as well.
None of this helps my case, but ya'll know how I feel about numbers. I still think it's worthwhile to get out a shiny new toy :P
The vote will be posted soon, but a conversation can continue here even once it's up c:
Edit: Also I forgot I was supposed to issue a correction to one of my earlier posts: ian boosted BrookClan activity but at some point in the last 11 years, lavellan did as well. c:
Edited Jan 23, 2020 20:53:07 GMT -5 By Cleaver | Reason: lav